Files
test/intern/cycles/render
Brecht Van Lommel dee74c299f Attempt to fix #35041 and #34725: cycles crash with OSL and both a 3D viewport
and preview running at the same time.

It seems there's something in OSL/LLVM that's not thread safe, but I couldn't
figure out what exactly. Now all renders share the same OSL ShadingSystem which
should avoid the problem.
2013-04-22 14:27:12 +00:00
..
2013-03-31 01:18:10 +00:00
2013-03-23 10:11:29 +00:00
2013-01-07 19:55:49 +00:00
2013-01-07 19:55:49 +00:00