Files
test/source/blender/render/intern
Janne Karhu 1659e3fca7 Bug fix: memoryleak when using smoke heat/velocity data as texture
* In addition to fixing the memleak it's much better to always copy the voxeldata to the texture. Smoke data can change at any time due to some changes, so we can't depend on that data.
* Thanks to MiikaH for finding this!
2010-11-11 17:03:09 +00:00
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2010-10-23 16:03:31 +00:00
2010-08-10 21:22:26 +00:00