Campbell Barton
dfad9b0c09
fix [ #35555 ] Collada: export destroys mesh in some cases
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add arguments to calculate normals when converting to bmesh:
BM_mesh_bm_from_me, DM_to_bmesh
This gives some speedup to undo (which didnt need to re-calculate vertex normals), and array modifier which doesnt need to calculate face normals at all
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