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dfb3e41cf91cce23a1d42efbfc2846de2db10000
test/source/blender/nodes
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Sergey Sharybin d10da0fbd2 Fix #31272: Blender Crashes when press render
Issue was caused by missed libraries. Seems compositor nodes already does check
in such cases, added the same check to texture and shader nodes.
2012-05-03 12:55:18 +00:00
..
composite
Grr! Fix for own error in r46193.
2012-05-03 05:39:30 +00:00
intern
Fix #31236: linking a socket of a different type to an existing node group output
2012-05-02 15:47:15 +00:00
shader
Fix #31272: Blender Crashes when press render
2012-05-03 12:55:18 +00:00
texture
Fix #31272: Blender Crashes when press render
2012-05-03 12:55:18 +00:00
CMakeLists.txt
Fix for yesterday i18n own commit (r44924): we now need to define WITH_INTERNATIONAL everywhere TIP_/IFACE_ macros are used (else, we get non-international, dummy NOP macros instead!).
2012-03-17 12:07:58 +00:00
NOD_composite.h
A number of improvements for the file output node(s).
2012-03-01 07:56:15 +00:00
NOD_shader.h
unify include guard defines, __$FILENAME__
2012-02-17 18:59:41 +00:00
NOD_socket.h
unify include guard defines, __$FILENAME__
2012-02-17 18:59:41 +00:00
NOD_texture.h
unify include guard defines, __$FILENAME__
2012-02-17 18:59:41 +00:00
SConscript
Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with slight modifications.
2012-04-24 12:57:58 +00:00
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