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dfd383ca00f412118318c92ae249bb5db4c36425
test/source/blender/gpu
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Antony Riakiotakis dfd383ca00 Fix overdrawing and errors with textured and mapped drawing
2015-07-14 23:49:03 +02:00
..
intern
Fix overdrawing and errors with textured and mapped drawing
2015-07-14 23:49:03 +02:00
shaders
Particle Info node support for GLSL mode and the internal render.
2015-07-14 18:52:29 +02:00
CMakeLists.txt
Fix T31546 fragment program gets created every frame
2015-04-09 20:20:50 +02:00
GPU_buffers.h
Display optimizations part 1.
2015-07-14 16:48:23 +02:00
GPU_compositing.h
Cleanup: redundant struct declarations
2015-03-29 03:56:39 +11:00
GPU_debug.h
Make OpenGL debug contexts a flag --debug-gpu instead of a compile time
2015-07-02 19:30:17 +02:00
GPU_draw.h
Particle Info node support for GLSL mode and the internal render.
2015-07-14 18:52:29 +02:00
GPU_extensions.h
Add debug option --debug-gpumem to show GPU memory used in status bar.
2015-04-24 14:11:21 +02:00
GPU_glew.h
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
GPU_init_exit.h
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
GPU_material.h
Particle Info node support for GLSL mode and the internal render.
2015-07-14 18:52:29 +02:00
GPU_select.h
Cleanup
2015-03-16 11:46:20 +11:00
GPU_simple_shader.h
cleanup: use spaces for alignment
2015-03-23 15:40:44 -04:00
SConscript
Fix T31546 fragment program gets created every frame
2015-04-09 20:20:50 +02:00
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