Files
test/source/blender/compositor/nodes/COM_TranslateNode.cc
Habib Gahbiche 80ab3338df Compositor: Unify relative translate behavior with realtime compositor
"Relative" in translation means relative to input size and not render size, as described in the user manual.

Pull Request: https://projects.blender.org/blender/blender/pulls/115947
2023-12-17 12:52:00 +01:00

57 lines
2.2 KiB
C++

/* SPDX-FileCopyrightText: 2011 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "COM_TranslateNode.h"
#include "COM_TranslateOperation.h"
#include "COM_WrapOperation.h"
#include "COM_WriteBufferOperation.h"
namespace blender::compositor {
TranslateNode::TranslateNode(bNode *editor_node) : Node(editor_node)
{
/* pass */
}
void TranslateNode::convert_to_operations(NodeConverter &converter,
const CompositorContext &context) const
{
const bNode *bnode = this->get_bnode();
const NodeTranslateData *data = (const NodeTranslateData *)bnode->storage;
NodeInput *input_socket = this->get_input_socket(0);
NodeInput *input_xsocket = this->get_input_socket(1);
NodeInput *input_ysocket = this->get_input_socket(2);
NodeOutput *output_socket = this->get_output_socket(0);
TranslateOperation *operation = context.get_execution_model() == eExecutionModel::Tiled ?
new TranslateOperation() :
new TranslateCanvasOperation();
operation->set_wrapping(data->wrap_axis);
operation->set_is_relative(data->relative);
converter.add_operation(operation);
converter.map_input_socket(input_xsocket, operation->get_input_socket(1));
converter.map_input_socket(input_ysocket, operation->get_input_socket(2));
converter.map_output_socket(output_socket, operation->get_output_socket(0));
if (data->wrap_axis && context.get_execution_model() != eExecutionModel::FullFrame) {
/* TODO: To be removed with tiled implementation. */
WriteBufferOperation *write_operation = new WriteBufferOperation(DataType::Color);
WrapOperation *wrap_operation = new WrapOperation(DataType::Color);
wrap_operation->set_memory_proxy(write_operation->get_memory_proxy());
wrap_operation->set_wrapping(data->wrap_axis);
converter.add_operation(write_operation);
converter.add_operation(wrap_operation);
converter.map_input_socket(input_socket, write_operation->get_input_socket(0));
converter.add_link(wrap_operation->get_output_socket(), operation->get_input_socket(0));
}
else {
converter.map_input_socket(input_socket, operation->get_input_socket(0));
}
}
} // namespace blender::compositor