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test/tests/python/view_layer/test_scene_copy_f.py
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

92 lines
3.3 KiB
Python

# SPDX-FileCopyrightText: 2017-2022 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
# ############################################################
# Importing - Same For All Render Layer Tests
# ############################################################
import unittest
from view_layer_common import *
# ############################################################
# Testing
# ############################################################
class UnitTesting(ViewLayerTesting):
def test_shared_layer_collections_copy_full(self):
"""
See if scene copying 'FULL_COPY' is keeping collections visibility
and selectability.
"""
import bpy
scene = bpy.context.scene
enabled_lookup = [True, False, False, True]
enabled_lookup_sub = [False, True, False]
selectable_lookup = [True, True, False, False]
selectable_lookup_sub = [False, True, False, True]
new_collections = []
# clean everything
for layer in scene.view_layers:
while layer.collections:
layer.collections.unlink(layer.collections[0])
# create new collections
for i in range(4):
collection = scene.master_collection.collections.new(str(i))
new_collections.append(collection)
for j in range(3):
sub_collection = collection.collections.new("{0}:{1}".format(i, j))
# link to the original scene
for layer in scene.view_layers:
for i, collection in enumerate(new_collections):
layer.collections.link(collection)
self.assertEqual(layer.collections[-1], layer.collections[i])
layer.collections[i].enabled = enabled_lookup[i]
layer.collections[i].selectable = selectable_lookup[i]
for j, sub_collection in enumerate(layer.collections[i].collections):
sub_collection.enabled = enabled_lookup_sub[j]
sub_collection.selectable = selectable_lookup_sub[j]
# copy scene
bpy.ops.scene.new(type='FULL_COPY')
new_scene = bpy.context.scene
self.assertNotEqual(scene, new_scene)
# update depsgrah
for view_layer in scene.view_layers:
view_layer.update() # update depsgraph
# compare scenes
for h, layer in enumerate(scene.view_layers):
new_layer = new_scene.view_layers[h]
for i, collection in enumerate(layer.collections):
new_collection = new_layer.collections[i]
self.assertEqual(collection.enabled, new_collection.enabled)
self.assertEqual(collection.selectable, new_collection.selectable)
for j, sub_collection in enumerate(layer.collections[i].collections):
new_sub_collection = new_collection.collections[j]
self.assertEqual(sub_collection.enabled, new_sub_collection.enabled)
self.assertEqual(sub_collection.selectable, new_sub_collection.selectable)
# ############################################################
# Main - Same For All Render Layer Tests
# ############################################################
if __name__ == '__main__':
UnitTesting._extra_arguments = setup_extra_arguments(__file__)
unittest.main()