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dff3d418d45b151a337110b0315bb3ef1bbf2df3
test/source/blender/gpu/intern
History
Campbell Barton bd85367776 disable magnification filtering when mipmap is off. useful for texture low poly models.
2008-09-23 15:21:14 +00:00
..
gpu_codegen.c
Fix again for the NVidia driver bug. This time I'm just giving up
2008-09-19 16:09:26 +00:00
gpu_codegen.h
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
gpu_draw.c
disable magnification filtering when mipmap is off. useful for texture low poly models.
2008-09-23 15:21:14 +00:00
gpu_extensions.c
Patch #8461, by Rob Hausauer
2008-09-20 13:02:06 +00:00
gpu_material.c
GLSL: small optimization if Use Alpha is disabled for textures.
2008-09-05 20:34:35 +00:00
gpu_shader_material.glsl
GLSL: small optimization if Use Alpha is disabled for textures.
2008-09-05 20:34:35 +00:00
gpu_shader_material.glsl.c
GLSL: small optimization if Use Alpha is disabled for textures.
2008-09-05 20:34:35 +00:00
gpu_shader_vertex.glsl
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
gpu_shader_vertex.glsl.c
Fix glsl vertex shader string that was not 0 terminated, no idea
2008-09-15 11:39:49 +00:00
Makefile
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
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