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e306beec04fa621b423417353564ef49c43e7c95
test/source
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Ton Roosendaal e306beec04 Screen edge split routine now uses 4 times less glFlush calls.
Is a testing commit... might be removed or further worked out.
2004-06-24 14:53:00 +00:00
..
blender
Screen edge split routine now uses 4 times less glFlush calls.
2004-06-24 14:53:00 +00:00
creator
Added #!/usr/bin/python standard script identifier to the start of SConscript files.
2004-05-16 13:07:20 +00:00
darwin
Correct icons for OSX
2004-04-28 21:19:18 +00:00
gameengine
Fix a compile error in data conversion: double declaration of some vertex attributes.
2004-06-23 12:13:09 +00:00
icons
- Revert to NaN makefiles
2004-01-05 00:06:11 +00:00
kernel
Added #!/usr/bin/python standard script identifier to the start of SConscript files.
2004-05-16 13:07:20 +00:00
Makefile
This commit removes the glue from Blender, and with it
2004-04-16 15:55:16 +00:00
nan_compile.mk
Changes for OSX compiling with Makefiles;
2004-05-01 16:52:29 +00:00
nan_definitions.mk
updated NAN_PYTHON_VERSION to 2.3 for all platforms...
2004-06-08 15:47:19 +00:00
nan_link.mk
enable openal support for os x and linux-powerpc
2004-04-14 13:00:36 +00:00
nan_subdirs.mk
Introducing the 'quicky' make.
2003-12-07 19:03:43 +00:00
nan_warn.mk
removed -Wbad-function-cast -Wmissing-declarations -Wnested-externs
2004-03-05 21:29:34 +00:00
SConscript
Added #!/usr/bin/python standard script identifier to the start of SConscript files.
2004-05-16 13:07:20 +00:00
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