For copy-on-write, we want to share attribute arrays between meshes where possible. Mutable pointers like `Mesh.mvert` make that difficult by making ownership vague. They also make code more complex by adding redundancy. The simplest solution is just removing them and retrieving layers from `CustomData` as needed. Similar changes have already been applied to curves and point clouds (e9f82d3dc7,410a6efb74). Removing use of the pointers generally makes code more obvious and more reusable. Mesh data is now accessed with a C++ API (`Mesh::edges()` or `Mesh::edges_for_write()`), and a C API (`BKE_mesh_edges(mesh)`). The CoW changes this commit makes possible are described in T95845 and T95842, and started in D14139 and D14140. The change also simplifies the ongoing mesh struct-of-array refactors from T95965. **RNA/Python Access Performance** Theoretically, accessing mesh elements with the RNA API may become slower, since the layer needs to be found on every random access. However, overhead is already high enough that this doesn't make a noticible differenc, and performance is actually improved in some cases. Random access can be up to 10% faster, but other situations might be a bit slower. Generally using `foreach_get/set` are the best way to improve performance. See the differential revision for more discussion about Python performance. Cycles has been updated to use raw pointers and the internal Blender mesh types, mostly because there is no sense in having this overhead when it's already compiled with Blender. In my tests this roughly halves the Cycles mesh creation time (0.19s to 0.10s for a 1 million face grid). Differential Revision: https://developer.blender.org/D15488
544 lines
16 KiB
C
544 lines
16 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup modifiers
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*/
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_utildefines.h"
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#include "BLI_math.h"
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#include "BLT_translation.h"
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#include "DNA_defaults.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_screen_types.h"
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#include "BKE_action.h" /* BKE_pose_channel_find_name */
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#include "BKE_colortools.h"
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#include "BKE_context.h"
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#include "BKE_deform.h"
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#include "BKE_editmesh.h"
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#include "BKE_lib_id.h"
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#include "BKE_lib_query.h"
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#include "BKE_mesh.h"
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#include "BKE_mesh_wrapper.h"
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#include "BKE_modifier.h"
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#include "BKE_screen.h"
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#include "BKE_texture.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "BLO_read_write.h"
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#include "RNA_access.h"
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#include "RNA_prototypes.h"
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#include "DEG_depsgraph.h"
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#include "DEG_depsgraph_query.h"
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#include "RE_texture.h"
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#include "MOD_ui_common.h"
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#include "MOD_util.h"
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static void initData(ModifierData *md)
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(wmd, modifier));
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MEMCPY_STRUCT_AFTER(wmd, DNA_struct_default_get(WarpModifierData), modifier);
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wmd->curfalloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
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}
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static void copyData(const ModifierData *md, ModifierData *target, const int flag)
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{
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const WarpModifierData *wmd = (const WarpModifierData *)md;
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WarpModifierData *twmd = (WarpModifierData *)target;
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BKE_modifier_copydata_generic(md, target, flag);
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twmd->curfalloff = BKE_curvemapping_copy(wmd->curfalloff);
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}
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static void requiredDataMask(Object *UNUSED(ob),
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ModifierData *md,
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CustomData_MeshMasks *r_cddata_masks)
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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/* ask for vertexgroups if we need them */
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if (wmd->defgrp_name[0] != '\0') {
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r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
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}
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/* ask for UV coordinates if we need them */
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if (wmd->texmapping == MOD_DISP_MAP_UV) {
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r_cddata_masks->fmask |= CD_MASK_MTFACE;
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}
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}
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static void matrix_from_obj_pchan(float mat[4][4],
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const float obinv[4][4],
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Object *ob,
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const char *bonename)
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{
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bPoseChannel *pchan = BKE_pose_channel_find_name(ob->pose, bonename);
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if (pchan) {
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float mat_bone_world[4][4];
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mul_m4_m4m4(mat_bone_world, ob->obmat, pchan->pose_mat);
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mul_m4_m4m4(mat, obinv, mat_bone_world);
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}
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else {
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mul_m4_m4m4(mat, obinv, ob->obmat);
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}
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}
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static bool dependsOnTime(struct Scene *UNUSED(scene), ModifierData *md)
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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if (wmd->texture) {
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return BKE_texture_dependsOnTime(wmd->texture);
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}
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return false;
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}
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static void freeData(ModifierData *md)
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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BKE_curvemapping_free(wmd->curfalloff);
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}
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static bool isDisabled(const struct Scene *UNUSED(scene),
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ModifierData *md,
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bool UNUSED(userRenderParams))
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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return !(wmd->object_from && wmd->object_to);
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}
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static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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walk(userData, ob, (ID **)&wmd->texture, IDWALK_CB_USER);
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walk(userData, ob, (ID **)&wmd->object_from, IDWALK_CB_NOP);
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walk(userData, ob, (ID **)&wmd->object_to, IDWALK_CB_NOP);
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walk(userData, ob, (ID **)&wmd->map_object, IDWALK_CB_NOP);
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}
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static void foreachTexLink(ModifierData *md, Object *ob, TexWalkFunc walk, void *userData)
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{
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walk(userData, ob, md, "texture");
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}
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static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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bool need_transform_relation = false;
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if (wmd->object_from != NULL && wmd->object_to != NULL) {
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MOD_depsgraph_update_object_bone_relation(
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ctx->node, wmd->object_from, wmd->bone_from, "Warp Modifier");
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MOD_depsgraph_update_object_bone_relation(
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ctx->node, wmd->object_to, wmd->bone_to, "Warp Modifier");
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need_transform_relation = true;
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}
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if (wmd->texture != NULL) {
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DEG_add_generic_id_relation(ctx->node, &wmd->texture->id, "Warp Modifier");
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if ((wmd->texmapping == MOD_DISP_MAP_OBJECT) && wmd->map_object != NULL) {
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MOD_depsgraph_update_object_bone_relation(
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ctx->node, wmd->map_object, wmd->map_bone, "Warp Modifier");
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need_transform_relation = true;
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}
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else if (wmd->texmapping == MOD_DISP_MAP_GLOBAL) {
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need_transform_relation = true;
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}
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}
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if (need_transform_relation) {
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DEG_add_depends_on_transform_relation(ctx->node, "Warp Modifier");
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}
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}
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static void warpModifier_do(WarpModifierData *wmd,
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const ModifierEvalContext *ctx,
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Mesh *mesh,
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float (*vertexCos)[3],
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int verts_num)
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{
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Object *ob = ctx->object;
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float obinv[4][4];
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float mat_from[4][4];
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float mat_from_inv[4][4];
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float mat_to[4][4];
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float mat_unit[4][4];
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float mat_final[4][4];
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float tmat[4][4];
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const float falloff_radius_sq = square_f(wmd->falloff_radius);
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float strength = wmd->strength;
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float fac = 1.0f, weight;
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int i;
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int defgrp_index;
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const MDeformVert *dvert, *dv = NULL;
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const bool invert_vgroup = (wmd->flag & MOD_WARP_INVERT_VGROUP) != 0;
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float(*tex_co)[3] = NULL;
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if (!(wmd->object_from && wmd->object_to)) {
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return;
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}
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MOD_get_vgroup(ob, mesh, wmd->defgrp_name, &dvert, &defgrp_index);
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if (dvert == NULL) {
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defgrp_index = -1;
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}
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if (wmd->curfalloff == NULL) { /* should never happen, but bad lib linking could cause it */
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wmd->curfalloff = BKE_curvemapping_add(1, 0.0f, 0.0f, 1.0f, 1.0f);
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}
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if (wmd->curfalloff) {
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BKE_curvemapping_init(wmd->curfalloff);
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}
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invert_m4_m4(obinv, ob->obmat);
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/* Checks that the objects/bones are available. */
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matrix_from_obj_pchan(mat_from, obinv, wmd->object_from, wmd->bone_from);
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matrix_from_obj_pchan(mat_to, obinv, wmd->object_to, wmd->bone_to);
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invert_m4_m4(tmat, mat_from); // swap?
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mul_m4_m4m4(mat_final, tmat, mat_to);
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invert_m4_m4(mat_from_inv, mat_from);
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unit_m4(mat_unit);
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if (strength < 0.0f) {
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float loc[3];
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strength = -strength;
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/* inverted location is not useful, just use the negative */
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copy_v3_v3(loc, mat_final[3]);
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invert_m4(mat_final);
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negate_v3_v3(mat_final[3], loc);
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}
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weight = strength;
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Tex *tex_target = wmd->texture;
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if (mesh != NULL && tex_target != NULL) {
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tex_co = MEM_malloc_arrayN(verts_num, sizeof(*tex_co), "warpModifier_do tex_co");
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MOD_get_texture_coords((MappingInfoModifierData *)wmd, ctx, ob, mesh, vertexCos, tex_co);
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MOD_init_texture((MappingInfoModifierData *)wmd, ctx);
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}
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for (i = 0; i < verts_num; i++) {
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float *co = vertexCos[i];
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if (wmd->falloff_type == eWarp_Falloff_None ||
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((fac = len_squared_v3v3(co, mat_from[3])) < falloff_radius_sq &&
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(fac = (wmd->falloff_radius - sqrtf(fac)) / wmd->falloff_radius))) {
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/* skip if no vert group found */
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if (defgrp_index != -1) {
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dv = &dvert[i];
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weight = (invert_vgroup ? (1.0f - BKE_defvert_find_weight(dv, defgrp_index)) :
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BKE_defvert_find_weight(dv, defgrp_index)) *
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strength;
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if (weight <= 0.0f) {
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continue;
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}
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}
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/* closely match PROP_SMOOTH and similar */
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switch (wmd->falloff_type) {
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case eWarp_Falloff_None:
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fac = 1.0f;
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break;
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case eWarp_Falloff_Curve:
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fac = BKE_curvemapping_evaluateF(wmd->curfalloff, 0, fac);
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break;
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case eWarp_Falloff_Sharp:
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fac = fac * fac;
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break;
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case eWarp_Falloff_Smooth:
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fac = 3.0f * fac * fac - 2.0f * fac * fac * fac;
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break;
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case eWarp_Falloff_Root:
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fac = sqrtf(fac);
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break;
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case eWarp_Falloff_Linear:
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/* pass */
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break;
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case eWarp_Falloff_Const:
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fac = 1.0f;
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break;
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case eWarp_Falloff_Sphere:
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fac = sqrtf(2 * fac - fac * fac);
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break;
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case eWarp_Falloff_InvSquare:
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fac = fac * (2.0f - fac);
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break;
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}
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fac *= weight;
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if (tex_co) {
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struct Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
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TexResult texres;
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BKE_texture_get_value(scene, tex_target, tex_co[i], &texres, false);
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fac *= texres.tin;
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}
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if (fac != 0.0f) {
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/* into the 'from' objects space */
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mul_m4_v3(mat_from_inv, co);
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if (fac == 1.0f) {
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mul_m4_v3(mat_final, co);
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}
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else {
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if (wmd->flag & MOD_WARP_VOLUME_PRESERVE) {
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/* interpolate the matrix for nicer locations */
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blend_m4_m4m4(tmat, mat_unit, mat_final, fac);
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mul_m4_v3(tmat, co);
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}
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else {
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float tvec[3];
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mul_v3_m4v3(tvec, mat_final, co);
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interp_v3_v3v3(co, co, tvec, fac);
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}
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}
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/* out of the 'from' objects space */
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mul_m4_v3(mat_from, co);
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}
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}
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}
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if (tex_co) {
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MEM_freeN(tex_co);
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}
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}
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static void deformVerts(ModifierData *md,
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const ModifierEvalContext *ctx,
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Mesh *mesh,
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float (*vertexCos)[3],
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int verts_num)
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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Mesh *mesh_src = NULL;
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if (wmd->defgrp_name[0] != '\0' || wmd->texture != NULL) {
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/* mesh_src is only needed for vgroups and textures. */
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mesh_src = MOD_deform_mesh_eval_get(ctx->object, NULL, mesh, NULL, verts_num, false);
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}
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warpModifier_do(wmd, ctx, mesh_src, vertexCos, verts_num);
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if (!ELEM(mesh_src, NULL, mesh)) {
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BKE_id_free(NULL, mesh_src);
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}
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}
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static void deformVertsEM(ModifierData *md,
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const ModifierEvalContext *ctx,
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struct BMEditMesh *em,
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Mesh *mesh,
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float (*vertexCos)[3],
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int verts_num)
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{
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WarpModifierData *wmd = (WarpModifierData *)md;
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Mesh *mesh_src = NULL;
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if (wmd->defgrp_name[0] != '\0' || wmd->texture != NULL) {
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/* mesh_src is only needed for vgroups and textures. */
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mesh_src = MOD_deform_mesh_eval_get(ctx->object, em, mesh, NULL, verts_num, false);
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}
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/* TODO(@campbellbarton): use edit-mode data only (remove this line). */
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if (mesh_src != NULL) {
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BKE_mesh_wrapper_ensure_mdata(mesh_src);
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}
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warpModifier_do(wmd, ctx, mesh_src, vertexCos, verts_num);
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if (!ELEM(mesh_src, NULL, mesh)) {
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BKE_id_free(NULL, mesh_src);
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}
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}
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static void panel_draw(const bContext *UNUSED(C), Panel *panel)
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{
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uiLayout *col;
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uiLayout *layout = panel->layout;
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PointerRNA ob_ptr;
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PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
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uiLayoutSetPropSep(layout, true);
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col = uiLayoutColumn(layout, true);
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uiItemR(col, ptr, "object_from", 0, NULL, ICON_NONE);
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PointerRNA from_obj_ptr = RNA_pointer_get(ptr, "object_from");
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if (!RNA_pointer_is_null(&from_obj_ptr) && RNA_enum_get(&from_obj_ptr, "type") == OB_ARMATURE) {
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PointerRNA from_obj_data_ptr = RNA_pointer_get(&from_obj_ptr, "data");
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uiItemPointerR(col, ptr, "bone_from", &from_obj_data_ptr, "bones", IFACE_("Bone"), ICON_NONE);
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}
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col = uiLayoutColumn(layout, true);
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uiItemR(col, ptr, "object_to", 0, NULL, ICON_NONE);
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PointerRNA to_obj_ptr = RNA_pointer_get(ptr, "object_to");
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if (!RNA_pointer_is_null(&to_obj_ptr) && RNA_enum_get(&to_obj_ptr, "type") == OB_ARMATURE) {
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PointerRNA to_obj_data_ptr = RNA_pointer_get(&to_obj_ptr, "data");
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uiItemPointerR(col, ptr, "bone_to", &to_obj_data_ptr, "bones", IFACE_("Bone"), ICON_NONE);
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}
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uiItemR(layout, ptr, "use_volume_preserve", 0, NULL, ICON_NONE);
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uiItemR(layout, ptr, "strength", 0, NULL, ICON_NONE);
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modifier_vgroup_ui(layout, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", NULL);
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modifier_panel_end(layout, ptr);
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}
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static void falloff_panel_draw(const bContext *UNUSED(C), Panel *panel)
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{
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uiLayout *layout = panel->layout;
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PointerRNA *ptr = modifier_panel_get_property_pointers(panel, NULL);
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bool use_falloff = (RNA_enum_get(ptr, "falloff_type") != eWarp_Falloff_None);
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uiLayoutSetPropSep(layout, true);
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uiItemR(layout, ptr, "falloff_type", 0, NULL, ICON_NONE);
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if (use_falloff) {
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uiItemR(layout, ptr, "falloff_radius", 0, NULL, ICON_NONE);
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}
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if (use_falloff && RNA_enum_get(ptr, "falloff_type") == eWarp_Falloff_Curve) {
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uiTemplateCurveMapping(layout, ptr, "falloff_curve", 0, false, false, false, false);
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}
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}
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static void texture_panel_draw(const bContext *C, Panel *panel)
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{
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uiLayout *col;
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uiLayout *layout = panel->layout;
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PointerRNA ob_ptr;
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PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
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int texture_coords = RNA_enum_get(ptr, "texture_coords");
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uiTemplateID(layout, C, ptr, "texture", "texture.new", NULL, NULL, 0, ICON_NONE, NULL);
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uiLayoutSetPropSep(layout, true);
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|
col = uiLayoutColumn(layout, false);
|
|
uiItemR(col, ptr, "texture_coords", 0, IFACE_("Coordinates"), ICON_NONE);
|
|
if (texture_coords == MOD_DISP_MAP_OBJECT) {
|
|
uiItemR(col, ptr, "texture_coords_object", 0, IFACE_("Object"), ICON_NONE);
|
|
PointerRNA texture_coords_obj_ptr = RNA_pointer_get(ptr, "texture_coords_object");
|
|
if (!RNA_pointer_is_null(&texture_coords_obj_ptr) &&
|
|
(RNA_enum_get(&texture_coords_obj_ptr, "type") == OB_ARMATURE)) {
|
|
PointerRNA texture_coords_obj_data_ptr = RNA_pointer_get(&texture_coords_obj_ptr, "data");
|
|
uiItemPointerR(col,
|
|
ptr,
|
|
"texture_coords_bone",
|
|
&texture_coords_obj_data_ptr,
|
|
"bones",
|
|
IFACE_("Bone"),
|
|
ICON_NONE);
|
|
}
|
|
}
|
|
else if (texture_coords == MOD_DISP_MAP_UV && RNA_enum_get(&ob_ptr, "type") == OB_MESH) {
|
|
PointerRNA obj_data_ptr = RNA_pointer_get(&ob_ptr, "data");
|
|
uiItemPointerR(col, ptr, "uv_layer", &obj_data_ptr, "uv_layers", NULL, ICON_NONE);
|
|
}
|
|
}
|
|
|
|
static void panelRegister(ARegionType *region_type)
|
|
{
|
|
PanelType *panel_type = modifier_panel_register(region_type, eModifierType_Warp, panel_draw);
|
|
modifier_subpanel_register(
|
|
region_type, "falloff", "Falloff", NULL, falloff_panel_draw, panel_type);
|
|
modifier_subpanel_register(
|
|
region_type, "texture", "Texture", NULL, texture_panel_draw, panel_type);
|
|
}
|
|
|
|
static void blendWrite(BlendWriter *writer, const ID *UNUSED(id_owner), const ModifierData *md)
|
|
{
|
|
const WarpModifierData *wmd = (const WarpModifierData *)md;
|
|
|
|
BLO_write_struct(writer, WarpModifierData, wmd);
|
|
|
|
if (wmd->curfalloff) {
|
|
BKE_curvemapping_blend_write(writer, wmd->curfalloff);
|
|
}
|
|
}
|
|
|
|
static void blendRead(BlendDataReader *reader, ModifierData *md)
|
|
{
|
|
WarpModifierData *wmd = (WarpModifierData *)md;
|
|
|
|
BLO_read_data_address(reader, &wmd->curfalloff);
|
|
if (wmd->curfalloff) {
|
|
BKE_curvemapping_blend_read(reader, wmd->curfalloff);
|
|
}
|
|
}
|
|
|
|
ModifierTypeInfo modifierType_Warp = {
|
|
/* name */ N_("Warp"),
|
|
/* structName */ "WarpModifierData",
|
|
/* structSize */ sizeof(WarpModifierData),
|
|
/* srna */ &RNA_WarpModifier,
|
|
/* type */ eModifierTypeType_OnlyDeform,
|
|
/* flags */ eModifierTypeFlag_AcceptsCVs | eModifierTypeFlag_AcceptsVertexCosOnly |
|
|
eModifierTypeFlag_SupportsEditmode,
|
|
/* icon */ ICON_MOD_WARP,
|
|
/* copyData */ copyData,
|
|
|
|
/* deformVerts */ deformVerts,
|
|
/* deformMatrices */ NULL,
|
|
/* deformVertsEM */ deformVertsEM,
|
|
/* deformMatricesEM */ NULL,
|
|
/* modifyMesh */ NULL,
|
|
/* modifyGeometrySet */ NULL,
|
|
|
|
/* initData */ initData,
|
|
/* requiredDataMask */ requiredDataMask,
|
|
/* freeData */ freeData,
|
|
/* isDisabled */ isDisabled,
|
|
/* updateDepsgraph */ updateDepsgraph,
|
|
/* dependsOnTime */ dependsOnTime,
|
|
/* dependsOnNormals */ NULL,
|
|
/* foreachIDLink */ foreachIDLink,
|
|
/* foreachTexLink */ foreachTexLink,
|
|
/* freeRuntimeData */ NULL,
|
|
/* panelRegister */ panelRegister,
|
|
/* blendWrite */ blendWrite,
|
|
/* blendRead */ blendRead,
|
|
};
|