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e410049a6a95aaffb605e8d6bbd4bb6a8df4fa4b
test/source/blender/nodes/shader
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Lukas Toenne f961afece0 Fix for incomplete Reroute node updates. Adding reroute nodes by spliting links would often result in unrelated color sockets or otherwise miss updates.
The reason is that the per-node updates used for Reroute node type inheritance are not supposed to be looking at connected nodes, they are purely for "local" updates. For this sort of "global" update which requires depth-first search, the update function on the node tree level must be used instead.
2012-08-06 18:49:28 +00:00
..
nodes
Added a particle index output to the Particle Info Cycles node. This is required to get consistent ID numbers for particles. The Object ID is not usable since it's a user defined value of the instanced object, which does not vary per instance. Also the random value from the object info node is not consistent over time, since it only depends on the index in the dupli list (so each emitted or dying particle shifts the value).
2012-07-26 11:40:58 +00:00
node_shader_tree.c
Fix for incomplete Reroute node updates. Adding reroute nodes by spliting links would often result in unrelated color sockets or otherwise miss updates.
2012-08-06 18:49:28 +00:00
node_shader_util.c
code cleanup: spelling
2012-07-16 23:23:33 +00:00
node_shader_util.h
Fixing most (if not all) remaining issues with nodes UI i18n.
2012-06-02 19:58:12 +00:00
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