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e42e4e8568edeb4e0b962e2059586c2a3d3b457d
test/source/blender/draw/engines
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Clément Foucault d9effc1cc6 Fix T98071: Overlay: UV selection inverted bewteen vertex and edge select
Self describing title.

Also remove the layout inside the geometry shader as they are now generated
by the backend.
2022-05-12 15:11:07 +02:00
..
basic
Basic Engine: Port depth shader (object selection) to shaderCreateInfo
2022-05-01 19:35:37 +02:00
eevee
Fix T98026 EEVEE: Refression Crash when rendering Cryptomatte passes
2022-05-12 13:58:14 +02:00
eevee_next
Fix T97545 GPU: Crash caused by uncommented quote char in source string
2022-05-10 00:47:44 +02:00
external
External Engine: Reuse depth only shader from Basic engine
2022-05-01 19:35:37 +02:00
gpencil
Metal: GLSL shader compatibility 4th pass
2022-04-14 12:00:39 +02:00
image
DrawManager: Make instance data persistent.
2022-05-06 16:17:39 +02:00
overlay
Fix T98071: Overlay: UV selection inverted bewteen vertex and edge select
2022-05-12 15:11:07 +02:00
select
Select Engine: port shader to use 'GPUShaderCreateInfo'
2022-04-29 10:15:04 -03:00
workbench
Curves: Further split of curves draw code from particles
2022-04-22 10:44:01 -05:00
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