Files
test/source/blender/blenloader/BLO_blend_validate.h
Sergey Sharybin c1bc70b711 Cleanup: Add a copyright notice to files and use SPDX format
A lot of files were missing copyright field in the header and
the Blender Foundation contributed to them in a sense of bug
fixing and general maintenance.

This change makes it explicit that those files are at least
partially copyrighted by the Blender Foundation.

Note that this does not make it so the Blender Foundation is
the only holder of the copyright in those files, and developers
who do not have a signed contract with the foundation still
hold the copyright as well.

Another aspect of this change is using SPDX format for the
header. We already used it for the license specification,
and now we state it for the copyright as well, following the
FAQ:

    https://reuse.software/faq/
2023-05-31 16:19:06 +02:00

33 lines
756 B
C

/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup blenloader
* \brief Utilities ensuring `.blend` file (i.e. Main)
* is in valid state during write and/or read process.
*/
struct Main;
struct ReportList;
#ifdef __cplusplus
extern "C" {
#endif
/**
* Check (but do *not* fix) that all linked data-blocks are still valid
* (i.e. pointing to the right library).
*/
bool BLO_main_validate_libraries(struct Main *bmain, struct ReportList *reports);
/**
* * Check (and fix if needed) that shape key's 'from' pointer is valid.
*/
bool BLO_main_validate_shapekeys(struct Main *bmain, struct ReportList *reports);
#ifdef __cplusplus
}
#endif