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test/source/blender/editors/include/ED_scene.hh

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/* SPDX-FileCopyrightText: 2023 Blender Foundation
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup editors
*/
#pragma once
#include "BLI_compiler_attrs.h"
#include "BKE_scene.h"
Scene *ED_scene_add(Main *bmain, bContext *C, wmWindow *win, eSceneCopyMethod method)
ATTR_NONNULL();
/**
* Add a new scene in the sequence editor.
*
* Special mode for adding a scene assigned to sequencer strip.
*/
Scene *ED_scene_sequencer_add(Main *bmain,
bContext *C,
eSceneCopyMethod method,
bool assign_strip);
/**
* \note Only call outside of area/region loops.
* \return true if successful.
*/
bool ED_scene_delete(bContext *C, Main *bmain, Scene *scene) ATTR_NONNULL();
/**
* Depsgraph updates after scene becomes active in a window.
*/
void ED_scene_change_update(Main *bmain, Scene *scene, ViewLayer *layer) ATTR_NONNULL();
bool ED_scene_view_layer_delete(Main *bmain, Scene *scene, ViewLayer *layer, ReportList *reports)
ATTR_NONNULL(1, 2, 3);
void ED_operatortypes_scene();