Logo
Explore Help
Register Sign In
griefith/test
1
0
Fork 0
You've already forked test
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
e525578f4d2aecbd0ea53208fa83ec6f3e2f163a
test/intern/SoundSystem/openal
History
Kester Maddock 8a52016501 Let the game engine manage it's own sound scene. This is to fix bug 1415 (Patch from Peter den Bak)
http://projects.blender.org/tracker/index.php?func=detail&aid=1415&group_id=9&atid=125
Also release the OpenAL device & context.  These were leaked before, and would cause an assertion.
2004-07-26 11:54:10 +00:00
..
Makefile
Added CD Audio support for OpenAL.
2004-04-02 13:15:18 +00:00
pthread_cancel.cpp
Bunch of small fixes for warnings and whatnot....
2004-07-16 14:45:06 +00:00
SND_OpenALDevice.cpp
Let the game engine manage it's own sound scene. This is to fix bug 1415 (Patch from Peter den Bak)
2004-07-26 11:54:10 +00:00
SND_OpenALDevice.h
Let the game engine manage it's own sound scene. This is to fix bug 1415 (Patch from Peter den Bak)
2004-07-26 11:54:10 +00:00
Powered by Gitea Version: 1.24.6 Page: 82ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API