Files
test/source/blender/depsgraph/intern/builder/deg_builder_relations.h
Sergey Sharybin ba5b792dd9 Depsgraph: Remove all layer bit flags related checks
These bits became obsolete with the new layer system, so we can
simplify some code around them or avoid existing workarounds which
were trying to keep things working for them.

There are still work needed to be done for on_visible_change to
avoid unnecessary updates, but that can also happen later.
2017-04-05 11:39:30 +02:00

393 lines
12 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2013 Blender Foundation.
* All rights reserved.
*
* Original Author: Lukas Toenne
* Contributor(s): None Yet
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/depsgraph/intern/builder/deg_builder_relations.h
* \ingroup depsgraph
*/
#pragma once
#include <cstdio>
#include "intern/depsgraph_types.h"
#include "DNA_ID.h"
#include "RNA_access.h"
#include "RNA_types.h"
#include "BLI_utildefines.h"
#include "BLI_string.h"
#include "intern/nodes/deg_node.h"
#include "intern/nodes/deg_node_operation.h"
struct BaseLegacy;
struct bGPdata;
struct CacheFile;
struct ListBase;
struct GHash;
struct ID;
struct FCurve;
struct Group;
struct Key;
struct LayerCollection;
struct Main;
struct Mask;
struct Material;
struct MTex;
struct ModifierData;
struct MovieClip;
struct bNodeTree;
struct Object;
struct bPoseChannel;
struct bConstraint;
struct Scene;
struct Tex;
struct World;
struct EffectorWeights;
struct ParticleSystem;
struct PropertyRNA;
namespace DEG {
struct Depsgraph;
struct DepsNode;
struct DepsNodeHandle;
struct RootDepsNode;
struct SubgraphDepsNode;
struct IDDepsNode;
struct TimeSourceDepsNode;
struct ComponentDepsNode;
struct OperationDepsNode;
struct RootPChanMap;
struct RootKey {
RootKey();
};
struct TimeSourceKey
{
TimeSourceKey();
TimeSourceKey(ID *id);
string identifier() const;
ID *id;
};
struct ComponentKey
{
ComponentKey();
ComponentKey(ID *id, eDepsNode_Type type, const char *name = "");
string identifier() const;
ID *id;
eDepsNode_Type type;
const char *name;
};
struct OperationKey
{
OperationKey();
OperationKey(ID *id,
eDepsNode_Type component_type,
const char *name,
int name_tag = -1);
OperationKey(ID *id,
eDepsNode_Type component_type,
const char *component_name,
const char *name,
int name_tag);
OperationKey(ID *id,
eDepsNode_Type component_type,
eDepsOperation_Code opcode);
OperationKey(ID *id,
eDepsNode_Type component_type,
const char *component_name,
eDepsOperation_Code opcode);
OperationKey(ID *id,
eDepsNode_Type component_type,
eDepsOperation_Code opcode,
const char *name,
int name_tag = -1);
OperationKey(ID *id,
eDepsNode_Type component_type,
const char *component_name,
eDepsOperation_Code opcode,
const char *name,
int name_tag = -1);
string identifier() const;
ID *id;
eDepsNode_Type component_type;
const char *component_name;
eDepsOperation_Code opcode;
const char *name;
int name_tag;
};
struct RNAPathKey
{
/* NOTE: see depsgraph_build.cpp for implementation */
RNAPathKey(ID *id, const char *path);
RNAPathKey(ID *id, const PointerRNA &ptr, PropertyRNA *prop);
string identifier() const;
ID *id;
PointerRNA ptr;
PropertyRNA *prop;
};
struct DepsgraphRelationBuilder
{
DepsgraphRelationBuilder(Depsgraph *graph);
void begin_build(Main *bmain);
template <typename KeyFrom, typename KeyTo>
void add_relation(const KeyFrom& key_from,
const KeyTo& key_to,
eDepsRelation_Type type,
const char *description);
template <typename KeyTo>
void add_relation(const TimeSourceKey& key_from,
const KeyTo& key_to,
eDepsRelation_Type type,
const char *description);
template <typename KeyType>
void add_node_handle_relation(const KeyType& key_from,
const DepsNodeHandle *handle,
eDepsRelation_Type type,
const char *description);
void build_scene(Main *bmain, Scene *scene);
void build_group(Main *bmain, Scene *scene, Object *object, Group *group);
void build_object(Main *bmain, Scene *scene, Object *ob);
void build_object_parent(Object *ob);
void build_constraints(Scene *scene, ID *id,
eDepsNode_Type component_type,
const char *component_subdata,
ListBase *constraints,
RootPChanMap *root_map);
void build_animdata(ID *id);
void build_driver(ID *id, FCurve *fcurve);
void build_world(World *world);
void build_rigidbody(Scene *scene);
void build_particles(Scene *scene, Object *ob);
void build_cloth(Scene *scene, Object *object, ModifierData *md);
void build_ik_pose(Object *ob,
bPoseChannel *pchan,
bConstraint *con,
RootPChanMap *root_map);
void build_splineik_pose(Object *ob,
bPoseChannel *pchan,
bConstraint *con,
RootPChanMap *root_map);
void build_rig(Scene *scene, Object *ob);
void build_proxy_rig(Object *ob);
void build_shapekeys(ID *obdata, Key *key);
void build_obdata_geom(Main *bmain, Scene *scene, Object *ob);
void build_camera(Object *ob);
void build_lamp(Object *ob);
void build_nodetree(bNodeTree *ntree);
void build_material(Material *ma);
void build_texture(Tex *tex);
void build_texture_stack(MTex **texture_stack);
void build_compositor(Scene *scene);
void build_gpencil(bGPdata *gpd);
void build_cachefile(CacheFile *cache_file);
void build_mask(Mask *mask);
void build_movieclip(MovieClip *clip);
void add_collision_relations(const OperationKey &key, Scene *scene, Object *ob, Group *group, bool dupli, const char *name);
void add_forcefield_relations(const OperationKey &key, Scene *scene, Object *ob, ParticleSystem *psys, EffectorWeights *eff, bool add_absorption, const char *name);
struct LayerCollectionState {
int index;
OperationKey init_key;
OperationKey done_key;
OperationKey prev_key;
};
void build_layer_collection(Scene *scene,
LayerCollection *layer_collection,
LayerCollectionState *state);
void build_layer_collections(Scene *scene,
ListBase *layer_collections,
LayerCollectionState *state);
void build_scene_layer_collections(Scene *scene);
template <typename KeyType>
OperationDepsNode *find_operation_node(const KeyType &key);
protected:
RootDepsNode *find_node(const RootKey &key) const;
TimeSourceDepsNode *find_node(const TimeSourceKey &key) const;
ComponentDepsNode *find_node(const ComponentKey &key) const;
OperationDepsNode *find_node(const OperationKey &key) const;
DepsNode *find_node(const RNAPathKey &key) const;
OperationDepsNode *has_node(const OperationKey &key) const;
void add_time_relation(TimeSourceDepsNode *timesrc,
DepsNode *node_to,
const char *description);
void add_operation_relation(OperationDepsNode *node_from,
OperationDepsNode *node_to,
eDepsRelation_Type type,
const char *description);
template <typename KeyType>
DepsNodeHandle create_node_handle(const KeyType& key,
const char *default_name = "");
bool needs_animdata_node(ID *id);
private:
Depsgraph *m_graph;
};
struct DepsNodeHandle
{
DepsNodeHandle(DepsgraphRelationBuilder *builder, OperationDepsNode *node, const char *default_name = "") :
builder(builder),
node(node),
default_name(default_name)
{
BLI_assert(node != NULL);
}
DepsgraphRelationBuilder *builder;
OperationDepsNode *node;
const char *default_name;
};
/* Utilities for Builders ----------------------------------------------------- */
template <typename KeyType>
OperationDepsNode *DepsgraphRelationBuilder::find_operation_node(const KeyType& key)
{
DepsNode *node = find_node(key);
return node != NULL ? node->get_exit_operation() : NULL;
}
template <typename KeyFrom, typename KeyTo>
void DepsgraphRelationBuilder::add_relation(const KeyFrom &key_from,
const KeyTo &key_to,
eDepsRelation_Type type,
const char *description)
{
DepsNode *node_from = find_node(key_from);
DepsNode *node_to = find_node(key_to);
OperationDepsNode *op_from = node_from ? node_from->get_exit_operation() : NULL;
OperationDepsNode *op_to = node_to ? node_to->get_entry_operation() : NULL;
if (op_from && op_to) {
add_operation_relation(op_from, op_to, type, description);
}
else {
if (!op_from) {
/* XXX TODO handle as error or report if needed */
node_from = find_node(key_from);
fprintf(stderr, "add_relation(%d, %s) - Could not find op_from (%s)\n",
type, description, key_from.identifier().c_str());
}
else {
fprintf(stderr, "add_relation(%d, %s) - Failed, but op_from (%s) was ok\n",
type, description, key_from.identifier().c_str());
}
if (!op_to) {
/* XXX TODO handle as error or report if needed */
fprintf(stderr, "add_relation(%d, %s) - Could not find op_to (%s)\n",
type, description, key_to.identifier().c_str());
}
else {
fprintf(stderr, "add_relation(%d, %s) - Failed, but op_to (%s) was ok\n",
type, description, key_to.identifier().c_str());
}
}
}
template <typename KeyTo>
void DepsgraphRelationBuilder::add_relation(const TimeSourceKey &key_from,
const KeyTo &key_to,
eDepsRelation_Type type,
const char *description)
{
(void)type; /* Ignored in release builds. */
BLI_assert(type == DEPSREL_TYPE_TIME);
TimeSourceDepsNode *time_from = find_node(key_from);
DepsNode *node_to = find_node(key_to);
OperationDepsNode *op_to = node_to ? node_to->get_entry_operation() : NULL;
if (time_from && op_to) {
add_time_relation(time_from, op_to, description);
}
else {
}
}
template <typename KeyType>
void DepsgraphRelationBuilder::add_node_handle_relation(
const KeyType &key_from,
const DepsNodeHandle *handle,
eDepsRelation_Type type,
const char *description)
{
DepsNode *node_from = find_node(key_from);
OperationDepsNode *op_from = node_from ? node_from->get_exit_operation() : NULL;
OperationDepsNode *op_to = handle->node->get_entry_operation();
if (op_from && op_to) {
add_operation_relation(op_from, op_to, type, description);
}
else {
if (!op_from) {
fprintf(stderr, "add_node_handle_relation(%d, %s) - Could not find op_from (%s)\n",
type, description, key_from.identifier().c_str());
}
if (!op_to) {
fprintf(stderr, "add_node_handle_relation(%d, %s) - Could not find op_to (%s)\n",
type, description, key_from.identifier().c_str());
}
}
}
template <typename KeyType>
DepsNodeHandle DepsgraphRelationBuilder::create_node_handle(
const KeyType &key,
const char *default_name)
{
return DepsNodeHandle(this, find_node(key), default_name);
}
} // namespace DEG