Logo
Explore Help
Register Sign In
griefith/test
1
0
Fork 0
You've already forked test
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
e5579ac505d9947c71e816593ea77150c89ff430
test/source/blender/nodes
History
Campbell Barton b4a0152e76 code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)
2012-04-11 08:15:13 +00:00
..
composite
code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)
2012-04-11 08:15:13 +00:00
intern
code cleanup: (dont include ';' in defines), last commit also missed changes to paint_image.c
2012-03-28 01:06:43 +00:00
shader
Node socket values now only have soft limits, rather than hard limits, so you
2012-03-30 16:09:05 +00:00
texture
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
CMakeLists.txt
Fix for yesterday i18n own commit (r44924): we now need to define WITH_INTERNATIONAL everywhere TIP_/IFACE_ macros are used (else, we get non-international, dummy NOP macros instead!).
2012-03-17 12:07:58 +00:00
NOD_composite.h
A number of improvements for the file output node(s).
2012-03-01 07:56:15 +00:00
NOD_shader.h
unify include guard defines, __$FILENAME__
2012-02-17 18:59:41 +00:00
NOD_socket.h
unify include guard defines, __$FILENAME__
2012-02-17 18:59:41 +00:00
NOD_texture.h
unify include guard defines, __$FILENAME__
2012-02-17 18:59:41 +00:00
SConscript
Fix for yesterday i18n own commit (r44924): we now need to define WITH_INTERNATIONAL everywhere TIP_/IFACE_ macros are used (else, we get non-international, dummy NOP macros instead!).
2012-03-17 12:07:58 +00:00
Powered by Gitea Version: 1.24.6 Page: 69ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API