Files
test/source/blender
Campbell Barton e583aa8e34 changes to ED_mesh_update() to work with OBJ import.
* calculate vertex normals (previously was calculating face normals only)
* clear tessfaces unless theres an argument to build them. since no tessfaces is the default state right now.
* if convert_mfaces_to_mpolys() runs, dont calculate edges, since it already does that.
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