Files
test/source/blender/editors/include/ED_clip.hh
Campbell Barton 3b5031f1cb Cleanup: use 'r_' prefix for output arguments, order last
Also clarify some naming.
2023-11-30 10:42:18 +11:00

160 lines
5.4 KiB
C++

/* SPDX-FileCopyrightText: 2009 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup editors
*/
#pragma once
struct ARegion;
struct ImBuf;
struct Main;
struct Mask;
struct MovieClip;
struct SpaceClip;
struct bContext;
struct bScreen;
/* `clip_editor.cc` */
/* Returns true when the following conditions are met:
* - Current space is Space Clip.
* - There is a movie clip opened in it. */
bool ED_space_clip_poll(bContext *C);
/* Returns true when the following conditions are met:
* - Current space is Space Clip.
* - It is set to Clip view.
*
* It is not required to have movie clip opened for editing. */
bool ED_space_clip_view_clip_poll(bContext *C);
/* Returns true when the following conditions are met:
* - Current space is Space Clip.
* - It is set to Tracking mode.
*
* It is not required to have movie clip opened for editing. */
bool ED_space_clip_tracking_poll(bContext *C);
/* Returns true when the following conditions are met:
* - Current space is Space Clip.
* - It is set to Mask mode.
*
* It is not required to have mask opened for editing. */
bool ED_space_clip_maskedit_poll(bContext *C);
/* Returns true when the following conditions are met:
* - Current space is Space Clip.
* - It is set to Mask mode.
* - Mask has visible and editable splines.
*
* It is not required to have mask opened for editing. */
bool ED_space_clip_maskedit_visible_splines_poll(bContext *C);
/* Returns true when the following conditions are met:
* - Current space is Space Clip.
* - It is set to Mask mode.
* - The space has mask opened. */
bool ED_space_clip_maskedit_mask_poll(bContext *C);
/* Returns true when the following conditions are met:
* - Current space is Space Clip.
* - It is set to Mask mode.
* - The space has mask opened.
* - Mask has visible and editable splines. */
bool ED_space_clip_maskedit_mask_visible_splines_poll(bContext *C);
void ED_space_clip_get_size(const SpaceClip *sc, int *r_width, int *r_height);
void ED_space_clip_get_size_fl(const SpaceClip *sc, float r_size[2]);
void ED_space_clip_get_zoom(const SpaceClip *sc,
const ARegion *region,
float *r_zoomx,
float *r_zoomy);
void ED_space_clip_get_aspect(const SpaceClip *sc, float *r_aspx, float *r_aspy);
void ED_space_clip_get_aspect_dimension_aware(const SpaceClip *sc, float *r_aspx, float *r_aspy);
/**
* Return current frame number in clip space.
*/
int ED_space_clip_get_clip_frame_number(const SpaceClip *sc);
ImBuf *ED_space_clip_get_buffer(const SpaceClip *sc);
ImBuf *ED_space_clip_get_stable_buffer(const SpaceClip *sc,
float loc[2],
float *scale,
float *angle);
bool ED_space_clip_get_position(const SpaceClip *sc,
const ARegion *region,
const int mval[2],
float r_fpos[2]);
/**
* Returns color in linear space, matching #ED_space_image_color_sample().
*/
bool ED_space_clip_color_sample(const SpaceClip *sc,
const ARegion *region,
const int mval[2],
float r_col[3]);
void ED_clip_update_frame(const Main *mainp, int cfra);
bool ED_clip_view_selection(const bContext *C, const ARegion *region, bool fit);
void ED_clip_select_all(const SpaceClip *sc, int action, bool *r_has_selection);
bool ED_clip_can_select(bContext *C);
void ED_clip_point_undistorted_pos(const SpaceClip *sc, const float co[2], float r_co[2]);
void ED_clip_point_stable_pos(
const SpaceClip *sc, const ARegion *region, float x, float y, float *xr, float *yr);
/**
* \brief the reverse of #ED_clip_point_stable_pos(), gets the marker region coords.
* better name here? view_to_track / track_to_view or so?
*/
void ED_clip_point_stable_pos__reverse(const SpaceClip *sc,
const ARegion *region,
const float co[2],
float r_co[2]);
/**
* Takes `event->mval`.
*/
void ED_clip_mouse_pos(const SpaceClip *sc,
const ARegion *region,
const int mval[2],
float r_co[2]);
bool ED_space_clip_check_show_trackedit(const SpaceClip *sc);
bool ED_space_clip_check_show_maskedit(const SpaceClip *sc);
MovieClip *ED_space_clip_get_clip(const SpaceClip *sc);
void ED_space_clip_set_clip(bContext *C, bScreen *screen, SpaceClip *sc, MovieClip *clip);
Mask *ED_space_clip_get_mask(const SpaceClip *sc);
void ED_space_clip_set_mask(bContext *C, SpaceClip *sc, Mask *mask);
/* Locked state is used to preserve current clip editor viewport upon changes. Example usage:
*
* ...
*
* ClipViewLockState lock_state;
* ED_clip_view_lock_state_store(C, &lock_state);
*
* <change selection>
*
* ED_clip_view_lock_state_restore_no_jump(C, &lock_state);
*
* These function are to be used from space clip editor context only. Otherwise debug builds will
* assert, release builds will crash. */
struct ClipViewLockState {
float offset_x, offset_y;
float lock_offset_x, lock_offset_y;
float zoom;
};
void ED_clip_view_lock_state_store(const bContext *C, ClipViewLockState *state);
void ED_clip_view_lock_state_restore_no_jump(const bContext *C, const ClipViewLockState *state);
/* `clip_ops.cc` */
void ED_operatormacros_clip();