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test
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e6412cd5c6f267c2fbefb4fe42e4f8e26f1bfcd4
test
/
source
/
blender
/
gpu
History
Tom Musgrove
e2f5f4fa53
removing the f so that glsl shaders work on older cards
2010-08-03 22:44:15 +00:00
..
intern
removing the f so that glsl shaders work on older cards
2010-08-03 22:44:15 +00:00
CMakeLists.txt
PThreads "fix" for CMake / MSVC
2010-04-16 23:58:12 +00:00
GPU_buffers.h
Fix a few compile warnings and rename gpu_buffers.h to GPU_buffers.h
2010-07-14 10:46:12 +00:00
GPU_draw.h
opengl render was freeing all images from the graphics card each update.
2010-05-20 16:08:06 +00:00
GPU_extensions.h
2.5: automatic draw method now uses overlap for Intel on all platforms.
2010-07-16 10:13:04 +00:00
GPU_material.h
Fix
#22986
: glsl didn't take object hiding into account yet for lamps.
2010-07-27 11:10:34 +00:00
Makefile
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
SConscript
Fixing Scons compile on Windows:
2010-04-14 17:15:33 +00:00