Files
test/source/blender/blenkernel
Brecht Van Lommel e6830300b7 Fix incorrect GLSL bump mapping in editmode when the UV coordinates are
flipped, was not passing sign on to GLSL shader.
2013-07-01 14:49:08 +00:00
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2013-06-27 15:48:16 +00:00
2013-06-24 03:06:32 +00:00
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2013-03-26 07:29:01 +00:00
2013-03-09 05:35:49 +00:00
2013-06-10 13:07:02 +00:00
2013-03-26 07:29:01 +00:00
2013-04-03 15:04:24 +00:00
2013-03-26 07:29:01 +00:00
2013-06-24 15:13:51 +00:00