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e69ec8be5554a774612b8eeb15a2f00a327cc795
test/source/blender/ikplugin/intern
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Benoit Bolsee e063ea222c Fix bug [#31588]: iTaSC does not handle armature scaling correctly. iTaSC solver operates in world reference, therefore armature scale is used to build the ik scene. But the scaling was not taken out when applying the pose at the end of the simulation.
2012-06-03 12:06:42 +00:00
..
ikplugin_api.c
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
ikplugin_api.h
unify include guard defines, __$FILENAME__
2012-02-17 18:59:41 +00:00
iksolver_plugin.c
style cleanup
2012-05-25 09:51:53 +00:00
iksolver_plugin.h
unify include guard defines, __$FILENAME__
2012-02-17 18:59:41 +00:00
itasc_plugin.cpp
Fix bug [#31588]: iTaSC does not handle armature scaling correctly. iTaSC solver operates in world reference, therefore armature scale is used to build the ik scene. But the scaling was not taken out when applying the pose at the end of the simulation.
2012-06-03 12:06:42 +00:00
itasc_plugin.h
unify include guard defines, __$FILENAME__
2012-02-17 18:59:41 +00:00
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