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e69fdfab301f518eaa6b8a53564d0f6fb92119fc
test/source
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Campbell Barton e69fdfab30 adjust createSpaceNormalTangent so it can take values from a matrix without having to negate the plane first.
also add ED_armature_ebone_to_mat3/4 since there were quite a few places that did this inline.
2013-07-25 12:07:55 +00:00
..
blender
adjust createSpaceNormalTangent so it can take values from a matrix without having to negate the plane first.
2013-07-25 12:07:55 +00:00
blenderplayer
transform was flushing the selection (inline), now skip this and use the selection as-is.
2013-07-22 10:44:24 +00:00
creator
_MSV_VER should be _MSC_VER
2013-07-21 17:16:04 +00:00
gameengine
BGE Fix [#29575] Object not drawn in game engine
2013-07-24 05:12:51 +00:00
icons
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
tests
test operator script, add ability to load files from a path while testing operators.
2013-06-28 16:30:34 +00:00
CMakeLists.txt
…
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
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