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test/intern/cycles/render
Brecht Van Lommel e6a84eb1b5 Cycles: add light falloff node, with quadratic/linear/constant falloff and a
smoothing factor to reduce high values near the light.
http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes/More#Light_Falloff

Note that this was already possible to do manually with the Ray Length, but
this adds a convenient node for it. This commit also makes the mapping node
min/max option work, fixing #31348.
2012-05-07 20:24:38 +00:00
..
2012-05-04 16:20:51 +00:00
2011-08-28 13:55:59 +00:00
2011-12-18 15:34:06 +00:00
2012-05-05 19:44:33 +00:00
2012-05-05 19:44:33 +00:00
2012-05-05 19:44:33 +00:00