Files
test/source/blender/compositor/operations/COM_SplitOperation.h
Campbell Barton 65ec7ec524 Cleanup: remove redundant, invalid info from headers
BF-admins agree to remove header information that isn't useful,
to reduce noise.

- BEGIN/END license blocks

  Developers should add non license comments as separate comment blocks.
  No need for separator text.

- Contributors

  This is often invalid, outdated or misleading
  especially when splitting files.

  It's more useful to git-blame to find out who has developed the code.

See P901 for script to perform these edits.
2019-02-02 01:36:28 +11:00

40 lines
1.4 KiB
C++

/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef __COM_SPLITOPERATION_H__
#define __COM_SPLITOPERATION_H__
#include "COM_NodeOperation.h"
class SplitOperation : public NodeOperation {
private:
SocketReader *m_image1Input;
SocketReader *m_image2Input;
float m_splitPercentage;
bool m_xSplit;
public:
SplitOperation();
void initExecution();
void deinitExecution();
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
void determineResolution(unsigned int resolution[2], unsigned int preferredResolution[2]);
void setSplitPercentage(float splitPercentage) { this->m_splitPercentage = splitPercentage; }
void setXSplit(bool xsplit) { this->m_xSplit = xsplit; }
};
#endif