* Image painting back. 2d paint, 3d paint and projection, undo, pressure, repeating paint operations, etc should all work. Drawing cursor needs a bit of work, only gets shown when enabling texture paint mode now. * Move sculpt, image paint, and vertex/weight paint into a single sculpt_paint module. Doesn't make much difference now, but nice to have it together for better integration and consistency in the future.
35 lines
1.3 KiB
Makefile
35 lines
1.3 KiB
Makefile
#
|
|
# $Id: Makefile
|
|
#
|
|
# ***** BEGIN GPL LICENSE BLOCK *****
|
|
#
|
|
# This program is free software; you can redistribute it and/or
|
|
# modify it under the terms of the GNU General Public License
|
|
# as published by the Free Software Foundation; either version 2
|
|
# of the License, or (at your option) any later version.
|
|
#
|
|
# This program is distributed in the hope that it will be useful,
|
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
# GNU General Public License for more details.
|
|
#
|
|
# You should have received a copy of the GNU General Public License
|
|
# along with this program; if not, write to the Free Software Foundation,
|
|
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
#
|
|
# The Original Code is Copyright (C) Blender Foundation.
|
|
# All rights reserved.
|
|
#
|
|
# The Original Code is: all of this file.
|
|
#
|
|
# Contributor(s): none yet.
|
|
#
|
|
# ***** END GPL LICENSE BLOCK *****
|
|
#
|
|
# Bounces make to subdirectories.
|
|
|
|
SOURCEDIR = source/blender/editors
|
|
DIRS = armature mesh animation object sculpt_paint datafiles transform screen curve gpencil physics preview uvedit space_outliner space_time space_view3d interface util space_api space_graph space_image space_node space_buttons space_info space_file space_sound space_action space_nla space_script space_text space_sequencer
|
|
|
|
include nan_subdirs.mk
|