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test/source/blender/gpu
Jeroen Bakker e6eecdf614 EEVEE-Next: Voronoi colors are pure emissive
The voronoi texture node only sets the first 3 components of the
color. The alpha value is never set. Normally this is covered
when using it in a shader node, but when directly connected to
the AOV output, the color was stored as a pure emissive color.

This resulted in incorrect colors in the viewport and image renders.

This is a partial fix for #118494

Pull Request: https://projects.blender.org/blender/blender/pulls/118497
2024-02-21 11:32:29 +01:00
..
2024-02-20 10:44:11 +01:00
2024-01-03 13:38:14 +01:00
2024-02-16 14:26:46 +11:00
2024-01-11 11:01:50 -05:00