Vertex positions and faces aren't changed, so most caches shouldn't need to be tagged. This removes unnecessary re-computation of bounds, triangulation, loose edges, etc. Pull Request: https://projects.blender.org/blender/blender/pulls/106250
Vertex positions and faces aren't changed, so most caches shouldn't need to be tagged. This removes unnecessary re-computation of bounds, triangulation, loose edges, etc. Pull Request: https://projects.blender.org/blender/blender/pulls/106250