This patch refactors the "Hair" data-block, which will soon be renamed to "Curves". The larger change is switching from an array of `HairCurve` to find indices in the points array to simply storing an array of offsets. Using a single integer instead of two halves the amount of memory for that particular array. Besides that, there are some other changes in this patch: - Split the data-structure to a separate `CurveGeometry` DNA struct so it is usable for grease pencil too. - Update naming to be more aligned with newer code and the style guide. - Add direct access to some arrays in RNA -- Radius is now retrieved as a regular attribute in Cycles. -- `HairPoint` has been renamed to `CurvePoint` -- `HairCurve` has been renamed to `CurveSlice` - Add comments to the struct in DNA. The next steps are renaming `Hair` -> `Curves`, and adding support for other curve types: Bezier, Poly, and NURBS. Ref T95355 Differential Revision: https://developer.blender.org/D13987
475 lines
15 KiB
C++
475 lines
15 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup bke
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*/
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#include <cmath>
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#include <cstring>
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#include "MEM_guardedalloc.h"
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#include "DNA_defaults.h"
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#include "DNA_hair_types.h"
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#include "DNA_material_types.h"
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#include "DNA_object_types.h"
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#include "BLI_index_range.hh"
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#include "BLI_listbase.h"
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#include "BLI_math_base.h"
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#include "BLI_math_vec_types.hh"
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#include "BLI_rand.hh"
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#include "BLI_string.h"
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#include "BLI_utildefines.h"
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#include "BKE_anim_data.h"
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#include "BKE_customdata.h"
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#include "BKE_global.h"
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#include "BKE_hair.h"
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#include "BKE_idtype.h"
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#include "BKE_lib_id.h"
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#include "BKE_lib_query.h"
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#include "BKE_lib_remap.h"
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#include "BKE_main.h"
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#include "BKE_modifier.h"
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#include "BKE_object.h"
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#include "BLT_translation.h"
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#include "DEG_depsgraph_query.h"
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#include "BLO_read_write.h"
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using blender::float3;
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using blender::IndexRange;
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using blender::MutableSpan;
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using blender::RandomNumberGenerator;
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static const char *HAIR_ATTR_POSITION = "position";
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static const char *HAIR_ATTR_RADIUS = "radius";
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/* Hair datablock */
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static void hair_random(Hair *hair);
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static void hair_init_data(ID *id)
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{
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Hair *hair = (Hair *)id;
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BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(hair, id));
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MEMCPY_STRUCT_AFTER(hair, DNA_struct_default_get(Hair), id);
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CustomData_reset(&hair->geometry.point_data);
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CustomData_reset(&hair->geometry.curve_data);
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CustomData_add_layer_named(&hair->geometry.point_data,
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CD_PROP_FLOAT3,
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CD_CALLOC,
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nullptr,
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hair->geometry.point_size,
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HAIR_ATTR_POSITION);
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CustomData_add_layer_named(&hair->geometry.point_data,
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CD_PROP_FLOAT,
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CD_CALLOC,
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nullptr,
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hair->geometry.point_size,
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HAIR_ATTR_RADIUS);
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BKE_hair_update_customdata_pointers(hair);
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hair_random(hair);
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}
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static void hair_copy_data(Main *UNUSED(bmain), ID *id_dst, const ID *id_src, const int flag)
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{
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Hair *hair_dst = (Hair *)id_dst;
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const Hair *hair_src = (const Hair *)id_src;
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hair_dst->mat = static_cast<Material **>(MEM_dupallocN(hair_src->mat));
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hair_dst->geometry.point_size = hair_src->geometry.point_size;
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hair_dst->geometry.curve_size = hair_src->geometry.curve_size;
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const eCDAllocType alloc_type = (flag & LIB_ID_COPY_CD_REFERENCE) ? CD_REFERENCE : CD_DUPLICATE;
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CustomData_copy(&hair_src->geometry.point_data,
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&hair_dst->geometry.point_data,
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CD_MASK_ALL,
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alloc_type,
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hair_dst->geometry.point_size);
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CustomData_copy(&hair_src->geometry.curve_data,
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&hair_dst->geometry.curve_data,
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CD_MASK_ALL,
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alloc_type,
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hair_dst->geometry.curve_size);
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BKE_hair_update_customdata_pointers(hair_dst);
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hair_dst->geometry.offsets = static_cast<int *>(MEM_dupallocN(hair_src->geometry.offsets));
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hair_dst->batch_cache = nullptr;
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}
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static void hair_free_data(ID *id)
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{
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Hair *hair = (Hair *)id;
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BKE_animdata_free(&hair->id, false);
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BKE_hair_batch_cache_free(hair);
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CustomData_free(&hair->geometry.point_data, hair->geometry.point_size);
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CustomData_free(&hair->geometry.curve_data, hair->geometry.curve_size);
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MEM_SAFE_FREE(hair->geometry.offsets);
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MEM_SAFE_FREE(hair->mat);
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}
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static void hair_foreach_id(ID *id, LibraryForeachIDData *data)
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{
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Hair *hair = (Hair *)id;
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for (int i = 0; i < hair->totcol; i++) {
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BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, hair->mat[i], IDWALK_CB_USER);
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}
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}
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static void hair_blend_write(BlendWriter *writer, ID *id, const void *id_address)
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{
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Hair *hair = (Hair *)id;
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CustomDataLayer *players = nullptr, players_buff[CD_TEMP_CHUNK_SIZE];
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CustomDataLayer *clayers = nullptr, clayers_buff[CD_TEMP_CHUNK_SIZE];
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CustomData_blend_write_prepare(
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&hair->geometry.point_data, &players, players_buff, ARRAY_SIZE(players_buff));
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CustomData_blend_write_prepare(
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&hair->geometry.curve_data, &clayers, clayers_buff, ARRAY_SIZE(clayers_buff));
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/* Write LibData */
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BLO_write_id_struct(writer, Hair, id_address, &hair->id);
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BKE_id_blend_write(writer, &hair->id);
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/* Direct data */
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CustomData_blend_write(writer,
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&hair->geometry.point_data,
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players,
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hair->geometry.point_size,
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CD_MASK_ALL,
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&hair->id);
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CustomData_blend_write(writer,
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&hair->geometry.curve_data,
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clayers,
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hair->geometry.curve_size,
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CD_MASK_ALL,
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&hair->id);
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BLO_write_int32_array(writer, hair->geometry.curve_size + 1, hair->geometry.offsets);
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BLO_write_pointer_array(writer, hair->totcol, hair->mat);
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if (hair->adt) {
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BKE_animdata_blend_write(writer, hair->adt);
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}
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/* Remove temporary data. */
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if (players && players != players_buff) {
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MEM_freeN(players);
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}
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if (clayers && clayers != clayers_buff) {
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MEM_freeN(clayers);
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}
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}
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static void hair_blend_read_data(BlendDataReader *reader, ID *id)
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{
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Hair *hair = (Hair *)id;
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BLO_read_data_address(reader, &hair->adt);
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BKE_animdata_blend_read_data(reader, hair->adt);
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/* Geometry */
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CustomData_blend_read(reader, &hair->geometry.point_data, hair->geometry.point_size);
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CustomData_blend_read(reader, &hair->geometry.curve_data, hair->geometry.point_size);
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BKE_hair_update_customdata_pointers(hair);
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BLO_read_int32_array(reader, hair->geometry.curve_size + 1, &hair->geometry.offsets);
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/* Materials */
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BLO_read_pointer_array(reader, (void **)&hair->mat);
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}
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static void hair_blend_read_lib(BlendLibReader *reader, ID *id)
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{
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Hair *hair = (Hair *)id;
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for (int a = 0; a < hair->totcol; a++) {
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BLO_read_id_address(reader, hair->id.lib, &hair->mat[a]);
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}
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}
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static void hair_blend_read_expand(BlendExpander *expander, ID *id)
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{
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Hair *hair = (Hair *)id;
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for (int a = 0; a < hair->totcol; a++) {
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BLO_expand(expander, hair->mat[a]);
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}
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}
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IDTypeInfo IDType_ID_HA = {
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/*id_code */ ID_HA,
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/*id_filter */ FILTER_ID_HA,
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/*main_listbase_index */ INDEX_ID_HA,
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/*struct_size */ sizeof(Hair),
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/*name */ "Hair",
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/*name_plural */ "hairs",
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/*translation_context */ BLT_I18NCONTEXT_ID_HAIR,
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/*flags */ IDTYPE_FLAGS_APPEND_IS_REUSABLE,
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/*asset_type_info */ nullptr,
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/*init_data */ hair_init_data,
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/*copy_data */ hair_copy_data,
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/*free_data */ hair_free_data,
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/*make_local */ nullptr,
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/*foreach_id */ hair_foreach_id,
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/*foreach_cache */ nullptr,
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/*foreach_path */ nullptr,
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/*owner_get */ nullptr,
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/*blend_write */ hair_blend_write,
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/*blend_read_data */ hair_blend_read_data,
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/*blend_read_lib */ hair_blend_read_lib,
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/*blend_read_expand */ hair_blend_read_expand,
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/*blend_read_undo_preserve */ nullptr,
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/*lib_override_apply_post */ nullptr,
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};
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static void hair_random(Hair *hair)
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{
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CurvesGeometry &geometry = hair->geometry;
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const int numpoints = 8;
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geometry.curve_size = 500;
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geometry.curve_size = 500;
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geometry.point_size = geometry.curve_size * numpoints;
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hair->geometry.offsets = (int *)MEM_calloc_arrayN(
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hair->geometry.curve_size + 1, sizeof(int), __func__);
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CustomData_realloc(&geometry.point_data, geometry.point_size);
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CustomData_realloc(&geometry.curve_data, geometry.curve_size);
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BKE_hair_update_customdata_pointers(hair);
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MutableSpan<int> offsets{geometry.offsets, geometry.curve_size + 1};
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MutableSpan<float3> positions{(float3 *)geometry.position, geometry.point_size};
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MutableSpan<float> radii{geometry.radius, geometry.point_size};
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for (const int i : offsets.index_range()) {
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geometry.offsets[i] = numpoints * i;
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}
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RandomNumberGenerator rng;
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for (int i = 0; i < geometry.curve_size; i++) {
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const IndexRange curve_range(offsets[i], offsets[i + 1] - offsets[i]);
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MutableSpan<float3> curve_positions = positions.slice(curve_range);
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MutableSpan<float> curve_radii = radii.slice(curve_range);
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const float theta = 2.0f * M_PI * rng.get_float();
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const float phi = saacosf(2.0f * rng.get_float() - 1.0f);
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float3 no = {std::sin(theta) * std::sin(phi), std::cos(theta) * std::sin(phi), std::cos(phi)};
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no = blender::math::normalize(no);
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float3 co = no;
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for (int key = 0; key < numpoints; key++) {
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float t = key / (float)(numpoints - 1);
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curve_positions[key] = co;
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curve_radii[key] = 0.02f * (1.0f - t);
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float3 offset = float3(rng.get_float(), rng.get_float(), rng.get_float()) * 2.0f - 1.0f;
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co += (offset + no) / numpoints;
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}
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}
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}
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void *BKE_hair_add(Main *bmain, const char *name)
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{
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Hair *hair = static_cast<Hair *>(BKE_id_new(bmain, ID_HA, name));
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return hair;
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}
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BoundBox *BKE_hair_boundbox_get(Object *ob)
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{
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BLI_assert(ob->type == OB_HAIR);
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Hair *hair = static_cast<Hair *>(ob->data);
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if (ob->runtime.bb != nullptr && (ob->runtime.bb->flag & BOUNDBOX_DIRTY) == 0) {
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return ob->runtime.bb;
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}
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if (ob->runtime.bb == nullptr) {
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ob->runtime.bb = MEM_cnew<BoundBox>(__func__);
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float min[3], max[3];
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INIT_MINMAX(min, max);
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float(*hair_co)[3] = hair->geometry.position;
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float *hair_radius = hair->geometry.radius;
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for (int a = 0; a < hair->geometry.point_size; a++) {
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float *co = hair_co[a];
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float radius = (hair_radius) ? hair_radius[a] : 0.0f;
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const float co_min[3] = {co[0] - radius, co[1] - radius, co[2] - radius};
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const float co_max[3] = {co[0] + radius, co[1] + radius, co[2] + radius};
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DO_MIN(co_min, min);
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DO_MAX(co_max, max);
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}
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BKE_boundbox_init_from_minmax(ob->runtime.bb, min, max);
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}
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return ob->runtime.bb;
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}
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void BKE_hair_update_customdata_pointers(Hair *hair)
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{
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hair->geometry.position = (float(*)[3])CustomData_get_layer_named(
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&hair->geometry.point_data, CD_PROP_FLOAT3, HAIR_ATTR_POSITION);
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hair->geometry.radius = (float *)CustomData_get_layer_named(
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&hair->geometry.point_data, CD_PROP_FLOAT, HAIR_ATTR_RADIUS);
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}
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bool BKE_hair_customdata_required(Hair *UNUSED(hair), CustomDataLayer *layer)
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{
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return layer->type == CD_PROP_FLOAT3 && STREQ(layer->name, HAIR_ATTR_POSITION);
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}
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/* Dependency Graph */
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Hair *BKE_hair_new_for_eval(const Hair *hair_src, int totpoint, int totcurve)
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{
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Hair *hair_dst = static_cast<Hair *>(BKE_id_new_nomain(ID_HA, nullptr));
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STRNCPY(hair_dst->id.name, hair_src->id.name);
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hair_dst->mat = static_cast<Material **>(MEM_dupallocN(hair_src->mat));
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hair_dst->totcol = hair_src->totcol;
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hair_dst->geometry.point_size = totpoint;
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hair_dst->geometry.curve_size = totcurve;
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CustomData_copy(&hair_src->geometry.point_data,
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&hair_dst->geometry.point_data,
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CD_MASK_ALL,
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CD_CALLOC,
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totpoint);
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CustomData_copy(&hair_src->geometry.curve_data,
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&hair_dst->geometry.curve_data,
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CD_MASK_ALL,
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CD_CALLOC,
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totcurve);
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BKE_hair_update_customdata_pointers(hair_dst);
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return hair_dst;
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}
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Hair *BKE_hair_copy_for_eval(Hair *hair_src, bool reference)
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{
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int flags = LIB_ID_COPY_LOCALIZE;
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if (reference) {
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flags |= LIB_ID_COPY_CD_REFERENCE;
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}
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Hair *result = (Hair *)BKE_id_copy_ex(nullptr, &hair_src->id, nullptr, flags);
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return result;
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}
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static Hair *hair_evaluate_modifiers(struct Depsgraph *depsgraph,
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struct Scene *scene,
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Object *object,
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Hair *hair_input)
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{
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Hair *hair = hair_input;
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/* Modifier evaluation modes. */
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const bool use_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
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const int required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime;
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ModifierApplyFlag apply_flag = use_render ? MOD_APPLY_RENDER : MOD_APPLY_USECACHE;
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const ModifierEvalContext mectx = {depsgraph, object, apply_flag};
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/* Get effective list of modifiers to execute. Some effects like shape keys
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* are added as virtual modifiers before the user created modifiers. */
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VirtualModifierData virtualModifierData;
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ModifierData *md = BKE_modifiers_get_virtual_modifierlist(object, &virtualModifierData);
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/* Evaluate modifiers. */
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for (; md; md = md->next) {
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const ModifierTypeInfo *mti = BKE_modifier_get_info(static_cast<ModifierType>(md->type));
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if (!BKE_modifier_is_enabled(scene, md, required_mode)) {
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continue;
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}
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if ((mti->type == eModifierTypeType_OnlyDeform) &&
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(mti->flags & eModifierTypeFlag_AcceptsVertexCosOnly)) {
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/* Ensure we are not modifying the input. */
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if (hair == hair_input) {
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hair = BKE_hair_copy_for_eval(hair, true);
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}
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/* Ensure we are not overwriting referenced data. */
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CustomData_duplicate_referenced_layer_named(&hair->geometry.point_data,
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CD_PROP_FLOAT3,
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HAIR_ATTR_POSITION,
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hair->geometry.point_size);
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BKE_hair_update_customdata_pointers(hair);
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/* Created deformed coordinates array on demand. */
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mti->deformVerts(md, &mectx, nullptr, hair->geometry.position, hair->geometry.point_size);
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}
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}
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return hair;
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}
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void BKE_hair_data_update(struct Depsgraph *depsgraph, struct Scene *scene, Object *object)
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{
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/* Free any evaluated data and restore original data. */
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BKE_object_free_derived_caches(object);
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/* Evaluate modifiers. */
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Hair *hair = static_cast<Hair *>(object->data);
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Hair *hair_eval = hair_evaluate_modifiers(depsgraph, scene, object, hair);
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/* Assign evaluated object. */
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const bool is_owned = (hair != hair_eval);
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BKE_object_eval_assign_data(object, &hair_eval->id, is_owned);
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}
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/* Draw Cache */
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void (*BKE_hair_batch_cache_dirty_tag_cb)(Hair *hair, int mode) = nullptr;
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void (*BKE_hair_batch_cache_free_cb)(Hair *hair) = nullptr;
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void BKE_hair_batch_cache_dirty_tag(Hair *hair, int mode)
|
|
{
|
|
if (hair->batch_cache) {
|
|
BKE_hair_batch_cache_dirty_tag_cb(hair, mode);
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}
|
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}
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|
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void BKE_hair_batch_cache_free(Hair *hair)
|
|
{
|
|
if (hair->batch_cache) {
|
|
BKE_hair_batch_cache_free_cb(hair);
|
|
}
|
|
}
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