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e7f1033dcb91ea3fdc4e301efbafc84cd151e05a
test/source/gameengine/GamePlayer/ghost
History
Campbell Barton b4a0152e76 code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)
2012-04-11 08:15:13 +00:00
..
CMakeLists.txt
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
GPG_Application.cpp
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
GPG_Application.h
Cucumber - AA for blenderplayer and fullscreen
2012-01-11 20:53:22 +00:00
GPG_Canvas.cpp
Committing patch "[#27676] Change window size/resolution in realtime" by me.
2012-01-22 20:25:25 +00:00
GPG_Canvas.h
style cleanup - remove unneeded ';'s
2012-03-08 03:05:57 +00:00
GPG_ghost.cpp
move debug flag into its own global var (G.debug), split up debug options.
2012-03-31 00:59:17 +00:00
GPG_KeyboardDevice.cpp
style cleanup (mostly whitespace)
2012-02-27 10:35:39 +00:00
GPG_KeyboardDevice.h
style cleanup
2012-03-02 16:05:54 +00:00
GPG_System.cpp
code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.)
2012-04-11 08:15:13 +00:00
GPG_System.h
use __ prefix on header guards to avoid mixing up defines with api functions / classes.
2012-02-23 10:41:31 +00:00
SConscript
change define INTERNATIONAL --> WITH_INTERNATIONAL
2011-09-26 10:35:47 +00:00
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