Files
test/source/blender/editors/space_node/node_ops.c
Lukas Toenne 455d1be696 Node socket selection feature reimplemented from 2.49. Sockets can be selected as a sub-selection of nodes and are then preferred by the auto-connect operator. This makes it easier to create precise links over long distances as an alternative to the click & hold operator.
Socket selection is indicated by a simple white highlight circle.

Multiple inputs can be selected by holding SHIFTKEY (just like regular node select). Only one output socket can be selected at a time for each node, but several outputs in different nodes are allowed.

The auto-connect operator will prefer selected sockets on nodes for creating links. If either the output or input side have no selected sockets it will fall back to the previous behavior of chosing 'best' sockets first (colors, then vectors, then values). This could be improved in the future, but is out of scope here.
2012-03-09 10:16:41 +00:00

222 lines
9.3 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation, Nathan Letwory
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/space_node/node_ops.c
* \ingroup spnode
*/
#include "DNA_node_types.h"
#include "DNA_scene_types.h"
#include "BKE_context.h"
#include "BLI_utildefines.h"
#include "ED_node.h"
#include "ED_screen.h"
#include "ED_transform.h"
#include "RNA_access.h"
#include "WM_api.h"
#include "WM_types.h"
#include "node_intern.h"
void node_operatortypes(void)
{
WM_operatortype_append(NODE_OT_properties);
WM_operatortype_append(NODE_OT_select);
WM_operatortype_append(NODE_OT_select_all);
WM_operatortype_append(NODE_OT_select_linked_to);
WM_operatortype_append(NODE_OT_select_linked_from);
WM_operatortype_append(NODE_OT_select_border);
WM_operatortype_append(NODE_OT_select_same_type);
WM_operatortype_append(NODE_OT_select_same_type_next);
WM_operatortype_append(NODE_OT_select_same_type_prev);
WM_operatortype_append(NODE_OT_view_all);
WM_operatortype_append(NODE_OT_mute_toggle);
WM_operatortype_append(NODE_OT_hide_toggle);
WM_operatortype_append(NODE_OT_preview_toggle);
WM_operatortype_append(NODE_OT_options_toggle);
WM_operatortype_append(NODE_OT_hide_socket_toggle);
WM_operatortype_append(NODE_OT_show_cyclic_dependencies);
WM_operatortype_append(NODE_OT_duplicate);
WM_operatortype_append(NODE_OT_delete);
WM_operatortype_append(NODE_OT_delete_reconnect);
WM_operatortype_append(NODE_OT_resize);
WM_operatortype_append(NODE_OT_link);
WM_operatortype_append(NODE_OT_link_make);
WM_operatortype_append(NODE_OT_links_cut);
WM_operatortype_append(NODE_OT_links_detach);
WM_operatortype_append(NODE_OT_group_make);
WM_operatortype_append(NODE_OT_group_ungroup);
WM_operatortype_append(NODE_OT_group_edit);
WM_operatortype_append(NODE_OT_group_socket_add);
WM_operatortype_append(NODE_OT_group_socket_remove);
WM_operatortype_append(NODE_OT_group_socket_move_up);
WM_operatortype_append(NODE_OT_group_socket_move_down);
WM_operatortype_append(NODE_OT_link_viewer);
WM_operatortype_append(NODE_OT_read_renderlayers);
WM_operatortype_append(NODE_OT_read_fullsamplelayers);
WM_operatortype_append(NODE_OT_render_changed);
WM_operatortype_append(NODE_OT_backimage_move);
WM_operatortype_append(NODE_OT_backimage_zoom);
WM_operatortype_append(NODE_OT_backimage_sample);
WM_operatortype_append(NODE_OT_add_file);
WM_operatortype_append(NODE_OT_new_node_tree);
WM_operatortype_append(NODE_OT_output_file_add_socket);
WM_operatortype_append(NODE_OT_output_file_remove_active_socket);
}
void ED_operatormacros_node(void)
{
wmOperatorType *ot;
wmOperatorTypeMacro *mot;
ot= WM_operatortype_append_macro("NODE_OT_duplicate_move", "Duplicate", OPTYPE_UNDO|OPTYPE_REGISTER);
ot->description = "Duplicate selected nodes and move them";
WM_operatortype_macro_define(ot, "NODE_OT_duplicate");
WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
/* modified operator call for duplicating with input links */
ot= WM_operatortype_append_macro("NODE_OT_duplicate_move_keep_inputs", "Duplicate", OPTYPE_UNDO|OPTYPE_REGISTER);
ot->description = "Duplicate selected nodes keeping input links and move them";
mot = WM_operatortype_macro_define(ot, "NODE_OT_duplicate");
RNA_boolean_set(mot->ptr, "keep_inputs", TRUE);
WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
ot= WM_operatortype_append_macro("NODE_OT_select_link_viewer", "Link Viewer", OPTYPE_UNDO);
ot->description = "Select node and link it to a viewer node";
WM_operatortype_macro_define(ot, "NODE_OT_select");
WM_operatortype_macro_define(ot, "NODE_OT_link_viewer");
ot= WM_operatortype_append_macro("NODE_OT_move_detach_links", "Detach", OPTYPE_UNDO|OPTYPE_REGISTER);
ot->description = "Move a node to detach links";
WM_operatortype_macro_define(ot, "NODE_OT_links_detach");
mot = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
RNA_boolean_set(mot->ptr, "release_confirm", TRUE);
}
void node_keymap(struct wmKeyConfig *keyconf)
{
wmKeyMap *keymap;
wmKeyMapItem *kmi;
/* Entire Editor only ----------------- */
keymap= WM_keymap_find(keyconf, "Node Generic", SPACE_NODE, 0);
WM_keymap_add_item(keymap, "NODE_OT_properties", NKEY, KM_PRESS, 0, 0);
/* Main Area only ----------------- */
keymap= WM_keymap_find(keyconf, "Node Editor", SPACE_NODE, 0);
/* mouse select in nodes used to be both keys, but perhaps this should be reduced?
* NOTE: mouse-clicks on left-mouse will fall through to allow transform-tweak, but also link/resize
* NOTE 2: socket select is part of the node select operator, to handle overlapping cases
*/
kmi = WM_keymap_add_item(keymap, "NODE_OT_select", ACTIONMOUSE, KM_PRESS, 0, 0);
RNA_boolean_set(kmi->ptr, "extend", FALSE);
kmi = WM_keymap_add_item(keymap, "NODE_OT_select", SELECTMOUSE, KM_PRESS, 0, 0);
RNA_boolean_set(kmi->ptr, "extend", FALSE);
kmi = WM_keymap_add_item(keymap, "NODE_OT_select", ACTIONMOUSE, KM_PRESS, KM_SHIFT, 0);
RNA_boolean_set(kmi->ptr, "extend", TRUE);
kmi = WM_keymap_add_item(keymap, "NODE_OT_select", SELECTMOUSE, KM_PRESS, KM_SHIFT, 0);
RNA_boolean_set(kmi->ptr, "extend", TRUE);
kmi = WM_keymap_add_item(keymap, "NODE_OT_select_border", EVT_TWEAK_S, KM_ANY, 0, 0);
RNA_boolean_set(kmi->ptr, "tweak", TRUE);
/* each of these falls through if not handled... */
WM_keymap_add_item(keymap, "NODE_OT_link", LEFTMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "NODE_OT_resize", LEFTMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "NODE_OT_links_cut", LEFTMOUSE, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "NODE_OT_select_link_viewer", LEFTMOUSE, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
WM_keymap_add_item(keymap, "NODE_OT_backimage_move", MIDDLEMOUSE, KM_PRESS, KM_ALT, 0);
kmi= WM_keymap_add_item(keymap, "NODE_OT_backimage_zoom", VKEY, KM_PRESS, 0, 0);
RNA_float_set(kmi->ptr, "factor", 0.83333f);
kmi= WM_keymap_add_item(keymap, "NODE_OT_backimage_zoom", VKEY, KM_PRESS, KM_ALT, 0);
RNA_float_set(kmi->ptr, "factor", 1.2f);
WM_keymap_add_item(keymap, "NODE_OT_backimage_sample", ACTIONMOUSE, KM_PRESS, KM_ALT, 0);
kmi = WM_keymap_add_item(keymap, "NODE_OT_link_make", FKEY, KM_PRESS, 0, 0);
RNA_boolean_set(kmi->ptr, "replace", FALSE);
kmi = WM_keymap_add_item(keymap, "NODE_OT_link_make", FKEY, KM_PRESS, KM_CTRL, 0);
RNA_boolean_set(kmi->ptr, "replace", TRUE);
WM_keymap_add_menu(keymap, "NODE_MT_add", AKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "NODE_OT_duplicate_move", DKEY, KM_PRESS, KM_SHIFT, 0);
/* modified operator call for duplicating with input links */
WM_keymap_add_item(keymap, "NODE_OT_duplicate_move_keep_inputs", DKEY, KM_PRESS, KM_SHIFT|KM_CTRL, 0);
WM_keymap_add_item(keymap, "NODE_OT_hide_toggle", HKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "NODE_OT_mute_toggle", MKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "NODE_OT_preview_toggle", HKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "NODE_OT_hide_socket_toggle", HKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "NODE_OT_show_cyclic_dependencies", CKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "NODE_OT_view_all", HOMEKEY, KM_PRESS, 0, 0);
kmi = WM_keymap_add_item(keymap, "NODE_OT_select_border", BKEY, KM_PRESS, 0, 0);
RNA_boolean_set(kmi->ptr, "tweak", FALSE);
WM_keymap_add_item(keymap, "NODE_OT_delete", XKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "NODE_OT_delete", DELKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "NODE_OT_delete_reconnect", XKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "NODE_OT_select_all", AKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "NODE_OT_select_linked_to", LKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "NODE_OT_select_linked_from", LKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "NODE_OT_select_same_type", GKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "NODE_OT_select_same_type_next", RIGHTBRACKETKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "NODE_OT_select_same_type_prev", LEFTBRACKETKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "NODE_OT_group_make", GKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "NODE_OT_group_ungroup", GKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "NODE_OT_group_edit", TABKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "NODE_OT_read_renderlayers", RKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "NODE_OT_read_fullsamplelayers", RKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "NODE_OT_render_changed", ZKEY, KM_PRESS, 0, 0);
transform_keymap_for_space(keyconf, keymap, SPACE_NODE);
}