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e889fa467816950c828f7696be2433c472a7d4ad
test/source
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Campbell Barton e889fa4678 improve scanfill for uneven ngons, previously scanfill would use the most angular corner, but this made non planer ngons rip frequently (often reported problem).
now calculate the normal as with ngons.
2012-04-16 16:24:55 +00:00
..
blender
improve scanfill for uneven ngons, previously scanfill would use the most angular corner, but this made non planer ngons rip frequently (often reported problem).
2012-04-16 16:24:55 +00:00
blenderplayer
Fix blenderplayer compile.
2012-04-04 10:55:55 +00:00
creator
make scanfill threadsafe (wasnt threadsafe before BMesh merge but before the merge it didn't need to be) - now rendering uses its better if its threadsafe.
2012-04-16 06:48:57 +00:00
darwin
replace former applescript with an editable one
2011-10-19 19:15:35 +00:00
gameengine
Fix #30720: Creating Navmesh crashes blender
2012-04-16 13:53:30 +00:00
icons
set svn end of lines to native
2011-05-09 08:15:38 +00:00
tests
spelling cleanup
2012-03-18 07:38:51 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00
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