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test/source/blender/bmesh/intern/bmesh_operators.h
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

227 lines
5.6 KiB
C

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bmesh
*/
/* See comments in `intern/bmesh_opdefines.cc` for documentation of specific operators. */
#ifdef __cplusplus
extern "C" {
#endif
/*--------defines/enumerations for specific operators-------*/
/* Quad `innervert` values. */
enum {
SUBD_CORNER_INNERVERT,
SUBD_CORNER_PATH,
SUBD_CORNER_FAN,
SUBD_CORNER_STRAIGHT_CUT,
};
/* aligned with PROP_SMOOTH and friends */
enum {
SUBD_FALLOFF_SMOOTH = 0,
SUBD_FALLOFF_SPHERE,
SUBD_FALLOFF_ROOT,
SUBD_FALLOFF_SHARP,
SUBD_FALLOFF_LIN,
SUBD_FALLOFF_INVSQUARE = 7, /* matching PROP_INVSQUARE */
};
enum {
SUBDIV_SELECT_NONE,
SUBDIV_SELECT_ORIG,
SUBDIV_SELECT_INNER,
SUBDIV_SELECT_LOOPCUT,
};
/* subdivide_edgering */
enum {
/* just subdiv */
SUBD_RING_INTERP_LINEAR,
/* single bezier spline - curve follows bezier rotation */
SUBD_RING_INTERP_PATH,
/* beziers based on adjacent faces (fallback to tangent) */
SUBD_RING_INTERP_SURF,
};
/* similar face selection slot values */
enum {
SIMFACE_MATERIAL = 201,
SIMFACE_AREA,
SIMFACE_SIDES,
SIMFACE_PERIMETER,
SIMFACE_NORMAL,
SIMFACE_COPLANAR,
SIMFACE_SMOOTH,
SIMFACE_FREESTYLE,
};
/* similar edge selection slot values */
enum {
SIMEDGE_LENGTH = 101,
SIMEDGE_DIR,
SIMEDGE_FACE,
SIMEDGE_FACE_ANGLE,
SIMEDGE_CREASE,
SIMEDGE_BEVEL,
SIMEDGE_SEAM,
SIMEDGE_SHARP,
SIMEDGE_FREESTYLE,
};
/* similar vertex selection slot values */
enum {
SIMVERT_NORMAL = 0,
SIMVERT_FACE,
SIMVERT_VGROUP,
SIMVERT_EDGE,
SIMVERT_CREASE,
};
/* Poke face center calculation */
enum {
BMOP_POKE_MEDIAN_WEIGHTED = 0,
BMOP_POKE_MEDIAN,
BMOP_POKE_BOUNDS,
};
/* Bevel offset_type slot values */
enum {
BEVEL_AMT_OFFSET,
BEVEL_AMT_WIDTH,
BEVEL_AMT_DEPTH,
BEVEL_AMT_PERCENT,
BEVEL_AMT_ABSOLUTE,
};
/* Bevel profile type */
enum {
BEVEL_PROFILE_SUPERELLIPSE,
BEVEL_PROFILE_CUSTOM,
};
/* Bevel face_strength_mode values: should match face_str mode enum in DNA_modifier_types.h */
enum {
BEVEL_FACE_STRENGTH_NONE,
BEVEL_FACE_STRENGTH_NEW,
BEVEL_FACE_STRENGTH_AFFECTED,
BEVEL_FACE_STRENGTH_ALL,
};
/* Bevel miter slot values */
enum {
BEVEL_MITER_SHARP,
BEVEL_MITER_PATCH,
BEVEL_MITER_ARC,
};
/* Bevel vertex mesh creation methods */
enum {
BEVEL_VMESH_ADJ,
BEVEL_VMESH_CUTOFF,
};
/* Bevel affect option. */
enum {
BEVEL_AFFECT_VERTICES = 0,
BEVEL_AFFECT_EDGES = 1,
};
/* Normal Face Strength values */
enum {
FACE_STRENGTH_WEAK = -16384,
FACE_STRENGTH_MEDIUM = 0,
FACE_STRENGTH_STRONG = 16384,
};
extern const BMOpDefine *bmo_opdefines[];
extern const int bmo_opdefines_total;
/*------specific operator helper functions-------*/
void BM_mesh_esubdivide(BMesh *bm,
char edge_hflag,
float smooth,
short smooth_falloff,
bool use_smooth_even,
float fractal,
float along_normal,
int numcuts,
int seltype,
int cornertype,
short use_single_edge,
short use_grid_fill,
short use_only_quads,
int seed);
/**
* Fills first available UV-map with grid-like UVs for all faces with `oflag` set.
*
* \param bm: The BMesh to operate on
* \param x_segments: The x-resolution of the grid
* \param y_segments: The y-resolution of the grid
* \param oflag: The flag to check faces with.
*/
void BM_mesh_calc_uvs_grid(
BMesh *bm, uint x_segments, uint y_segments, short oflag, int cd_loop_uv_offset);
/**
* Fills first available UV-map with spherical projected UVs for all faces with `oflag` set.
*
* \param bm: The BMesh to operate on
* \param oflag: The flag to check faces with.
*/
void BM_mesh_calc_uvs_sphere(BMesh *bm, short oflag, int cd_loop_uv_offset);
/**
* Fills first available UV-map with 2D projected UVs for all faces with `oflag` set.
*
* \param bm: The BMesh to operate on.
* \param mat: The transform matrix applied to the created circle.
* \param radius: The size of the circle.
* \param oflag: The flag to check faces with.
*/
void BM_mesh_calc_uvs_circle(
BMesh *bm, float mat[4][4], float radius, short oflag, int cd_loop_uv_offset);
/**
* Fills first available UV-map with cylinder/cone-like UVs for all faces with `oflag` set.
*
* \param bm: The BMesh to operate on.
* \param mat: The transform matrix applied to the created cone/cylinder.
* \param radius_top: The size of the top end of the cone/cylinder.
* \param radius_bottom: The size of the bottom end of the cone/cylinder.
* \param segments: The number of subdivisions in the sides of the cone/cylinder.
* \param cap_ends: Whether the ends of the cone/cylinder are filled or not.
* \param oflag: The flag to check faces with.
*/
void BM_mesh_calc_uvs_cone(BMesh *bm,
float mat[4][4],
float radius_top,
float radius_bottom,
int segments,
bool cap_ends,
short oflag,
int cd_loop_uv_offset);
/**
* Fills first available UV-map with cube-like UVs for all faces with `oflag` set.
*
* \note Expects tagged faces to be six quads.
* \note Caller must order faces for correct alignment.
*
* \param bm: The BMesh to operate on.
* \param oflag: The flag to check faces with.
*/
void BM_mesh_calc_uvs_cube(BMesh *bm, short oflag);
#include "intern/bmesh_operator_api_inline.h"
#ifdef __cplusplus
}
#endif