Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
94 lines
3.5 KiB
C++
94 lines
3.5 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bmesh
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*
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* Bevel wrapper around #BM_mesh_bevel
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*/
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#include "BLI_utildefines.h"
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#include "BKE_curveprofile.h"
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#include "DNA_curveprofile_types.h"
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#include "bmesh.h"
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#include "bmesh_tools.h"
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#include "intern/bmesh_operators_private.h" /* own include */
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void bmo_bevel_exec(BMesh *bm, BMOperator *op)
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{
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const float offset = BMO_slot_float_get(op->slots_in, "offset");
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const int offset_type = BMO_slot_int_get(op->slots_in, "offset_type");
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const int profile_type = BMO_slot_int_get(op->slots_in, "profile_type");
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const int seg = BMO_slot_int_get(op->slots_in, "segments");
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const int affect_type = BMO_slot_int_get(op->slots_in, "affect");
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const float profile = BMO_slot_float_get(op->slots_in, "profile");
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const bool clamp_overlap = BMO_slot_bool_get(op->slots_in, "clamp_overlap");
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const int material = BMO_slot_int_get(op->slots_in, "material");
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const bool loop_slide = BMO_slot_bool_get(op->slots_in, "loop_slide");
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const bool mark_seam = BMO_slot_bool_get(op->slots_in, "mark_seam");
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const bool mark_sharp = BMO_slot_bool_get(op->slots_in, "mark_sharp");
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const bool harden_normals = BMO_slot_bool_get(op->slots_in, "harden_normals");
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const int face_strength_mode = BMO_slot_int_get(op->slots_in, "face_strength_mode");
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const int miter_outer = BMO_slot_int_get(op->slots_in, "miter_outer");
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const int miter_inner = BMO_slot_int_get(op->slots_in, "miter_inner");
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const float spread = BMO_slot_float_get(op->slots_in, "spread");
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const float smoothresh = BMO_slot_float_get(op->slots_in, "smoothresh");
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const CurveProfile *custom_profile = static_cast<const CurveProfile *>(
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BMO_slot_ptr_get(op->slots_in, "custom_profile"));
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const int vmesh_method = BMO_slot_int_get(op->slots_in, "vmesh_method");
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if (offset > 0) {
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BMOIter siter;
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BMEdge *e;
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BMVert *v;
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/* first flush 'geom' into flags, this makes it possible to check connected data,
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* BM_FACE is cleared so we can put newly created faces into a bmesh slot. */
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BM_mesh_elem_hflag_disable_all(bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_TAG, false);
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BMO_ITER (v, &siter, op->slots_in, "geom", BM_VERT) {
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BM_elem_flag_enable(v, BM_ELEM_TAG);
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}
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BMO_ITER (e, &siter, op->slots_in, "geom", BM_EDGE) {
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if (BM_edge_is_manifold(e)) {
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BM_elem_flag_enable(e, BM_ELEM_TAG);
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/* in case verts were not also included in the geom */
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BM_elem_flag_enable(e->v1, BM_ELEM_TAG);
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BM_elem_flag_enable(e->v2, BM_ELEM_TAG);
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}
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}
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BM_mesh_bevel(bm,
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offset,
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offset_type,
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profile_type,
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seg,
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profile,
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affect_type,
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false,
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clamp_overlap,
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nullptr,
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-1,
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material,
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loop_slide,
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mark_seam,
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mark_sharp,
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harden_normals,
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face_strength_mode,
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miter_outer,
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miter_inner,
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spread,
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smoothresh,
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custom_profile,
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vmesh_method);
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BMO_slot_buffer_from_enabled_hflag(bm, op, op->slots_out, "faces.out", BM_FACE, BM_ELEM_TAG);
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BMO_slot_buffer_from_enabled_hflag(bm, op, op->slots_out, "edges.out", BM_EDGE, BM_ELEM_TAG);
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BMO_slot_buffer_from_enabled_hflag(bm, op, op->slots_out, "verts.out", BM_VERT, BM_ELEM_TAG);
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}
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}
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