Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
157 lines
4.7 KiB
C++
157 lines
4.7 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bmesh
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*
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* Triangulate.
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*/
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#include "DNA_modifier_types.h" /* for MOD_TRIANGULATE_NGON_BEAUTY only */
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#include "MEM_guardedalloc.h"
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#include "BLI_alloca.h"
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#include "BLI_heap.h"
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#include "BLI_linklist.h"
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#include "BLI_memarena.h"
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#include "BLI_utildefines.h"
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/* only for defines */
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#include "BLI_polyfill_2d.h"
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#include "BLI_polyfill_2d_beautify.h"
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#include "bmesh.h"
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#include "bmesh_triangulate.h" /* own include */
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/**
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* a version of #BM_face_triangulate that maps to #BMOpSlot
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*/
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static void bm_face_triangulate_mapping(BMesh *bm,
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BMFace *face,
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const int quad_method,
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const int ngon_method,
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const bool use_tag,
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BMOperator *op,
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BMOpSlot *slot_facemap_out,
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BMOpSlot *slot_facemap_double_out,
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MemArena *pf_arena,
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/* use for MOD_TRIANGULATE_NGON_BEAUTY only! */
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Heap *pf_heap)
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{
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int faces_array_tot = face->len - 3;
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BMFace **faces_array = BLI_array_alloca(faces_array, faces_array_tot);
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LinkNode *faces_double = nullptr;
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BLI_assert(face->len > 3);
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BM_face_triangulate(bm,
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face,
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faces_array,
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&faces_array_tot,
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nullptr,
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nullptr,
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&faces_double,
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quad_method,
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ngon_method,
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use_tag,
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pf_arena,
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pf_heap);
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if (faces_array_tot) {
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int i;
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BMO_slot_map_elem_insert(op, slot_facemap_out, face, face);
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for (i = 0; i < faces_array_tot; i++) {
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BMO_slot_map_elem_insert(op, slot_facemap_out, faces_array[i], face);
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}
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while (faces_double) {
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LinkNode *next = faces_double->next;
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BMO_slot_map_elem_insert(op, slot_facemap_double_out, faces_double->link, face);
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MEM_freeN(faces_double);
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faces_double = next;
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}
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}
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}
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void BM_mesh_triangulate(BMesh *bm,
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const int quad_method,
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const int ngon_method,
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const int min_vertices,
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const bool tag_only,
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BMOperator *op,
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BMOpSlot *slot_facemap_out,
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BMOpSlot *slot_facemap_double_out)
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{
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BMIter iter;
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BMFace *face;
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MemArena *pf_arena;
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Heap *pf_heap;
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pf_arena = BLI_memarena_new(BLI_POLYFILL_ARENA_SIZE, __func__);
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if (ngon_method == MOD_TRIANGULATE_NGON_BEAUTY) {
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pf_heap = BLI_heap_new_ex(BLI_POLYFILL_ALLOC_NGON_RESERVE);
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}
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else {
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pf_heap = nullptr;
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}
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if (slot_facemap_out) {
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/* same as below but call: bm_face_triangulate_mapping() */
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BM_ITER_MESH (face, &iter, bm, BM_FACES_OF_MESH) {
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if (face->len >= min_vertices) {
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if (tag_only == false || BM_elem_flag_test(face, BM_ELEM_TAG)) {
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bm_face_triangulate_mapping(bm,
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face,
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quad_method,
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ngon_method,
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tag_only,
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op,
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slot_facemap_out,
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slot_facemap_double_out,
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pf_arena,
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pf_heap);
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}
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}
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}
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}
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else {
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LinkNode *faces_double = nullptr;
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BM_ITER_MESH (face, &iter, bm, BM_FACES_OF_MESH) {
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if (face->len >= min_vertices) {
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if (tag_only == false || BM_elem_flag_test(face, BM_ELEM_TAG)) {
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BM_face_triangulate(bm,
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face,
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nullptr,
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nullptr,
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nullptr,
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nullptr,
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&faces_double,
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quad_method,
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ngon_method,
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tag_only,
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pf_arena,
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pf_heap);
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}
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}
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}
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while (faces_double) {
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LinkNode *next = faces_double->next;
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BM_face_kill(bm, static_cast<BMFace *>(faces_double->link));
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MEM_freeN(faces_double);
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faces_double = next;
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}
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}
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BLI_memarena_free(pf_arena);
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if (ngon_method == MOD_TRIANGULATE_NGON_BEAUTY) {
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BLI_heap_free(pf_heap, nullptr);
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}
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}
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