Files
test/source/blender/compositor/operations/COM_KeyingScreenOperation.h
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

83 lines
2.0 KiB
C++

/* SPDX-FileCopyrightText: 2012 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include <string.h>
#include "COM_MultiThreadedOperation.h"
#include "DNA_movieclip_types.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BLI_voronoi_2d.h"
namespace blender::compositor {
/**
* Class with implementation of green screen gradient rasterization
*/
class KeyingScreenOperation : public MultiThreadedOperation {
protected:
typedef struct TriangulationData {
VoronoiTriangulationPoint *triangulated_points;
int (*triangles)[3];
int triangulated_points_total, triangles_total;
rcti *triangles_AABB;
} TriangulationData;
/* TODO(manzanilla): rename to #TrianguledArea on removing tiled implementation. */
typedef struct TileData {
int *triangles;
int triangles_total;
} TileData;
MovieClip *movie_clip_;
int framenumber_;
TriangulationData *cached_triangulation_;
char tracking_object_[64];
/**
* Determine the output resolution. The resolution is retrieved from the Renderer
*/
void determine_canvas(const rcti &preferred_area, rcti &r_area) override;
TriangulationData *build_voronoi_triangulation();
public:
KeyingScreenOperation();
void init_execution() override;
void deinit_execution() override;
void *initialize_tile_data(rcti *rect) override;
void deinitialize_tile_data(rcti *rect, void *data) override;
void set_movie_clip(MovieClip *clip)
{
movie_clip_ = clip;
}
void set_tracking_object(const char *object)
{
BLI_strncpy(tracking_object_, object, sizeof(tracking_object_));
}
void set_framenumber(int framenumber)
{
framenumber_ = framenumber;
}
void execute_pixel(float output[4], int x, int y, void *data) override;
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
private:
TileData *triangulate(const rcti *rect);
};
} // namespace blender::compositor