Files
test/source/blender/compositor/operations/COM_SMAAOperation.h
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

160 lines
4.8 KiB
C++

/* SPDX-FileCopyrightText: 2017 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "COM_MultiThreadedOperation.h"
namespace blender::compositor {
/*-----------------------------------------------------------------------------*/
/* Edge Detection (First Pass) */
class SMAAEdgeDetectionOperation : public MultiThreadedOperation {
protected:
SocketReader *image_reader_;
SocketReader *value_reader_;
float threshold_;
float contrast_limit_;
public:
SMAAEdgeDetectionOperation();
/**
* the inner loop of this program
*/
virtual void execute_pixel(float output[4], int x, int y, void *data) override;
/**
* Initialize the execution
*/
void init_execution() override;
/**
* Deinitialize the execution
*/
void deinit_execution() override;
void set_threshold(float threshold);
void set_local_contrast_adaptation_factor(float factor);
bool determine_depending_area_of_interest(rcti *input,
ReadBufferOperation *read_operation,
rcti *output) override;
void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
};
/*-----------------------------------------------------------------------------*/
/* Blending Weight Calculation (Second Pass) */
class SMAABlendingWeightCalculationOperation : public MultiThreadedOperation {
private:
SocketReader *image_reader_;
std::function<void(int x, int y, float *out)> sample_image_fn_;
int corner_rounding_;
public:
SMAABlendingWeightCalculationOperation();
/**
* the inner loop of this program
*/
void execute_pixel(float output[4], int x, int y, void *data) override;
/**
* Initialize the execution
*/
void init_execution() override;
void *initialize_tile_data(rcti *rect) override;
/**
* Deinitialize the execution
*/
void deinit_execution() override;
void set_corner_rounding(float rounding);
bool determine_depending_area_of_interest(rcti *input,
ReadBufferOperation *read_operation,
rcti *output) override;
void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
void update_memory_buffer_started(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
private:
/* Diagonal Search Functions */
/**
* These functions allows to perform diagonal pattern searches.
*/
int search_diag1(int x, int y, int dir, bool *found);
int search_diag2(int x, int y, int dir, bool *found);
/**
* This searches for diagonal patterns and returns the corresponding weights.
*/
void calculate_diag_weights(int x, int y, const float edges[2], float weights[2]);
bool is_vertical_search_unneeded(int x, int y);
/* Horizontal/Vertical Search Functions */
int search_xleft(int x, int y);
int search_xright(int x, int y);
int search_yup(int x, int y);
int search_ydown(int x, int y);
/* Corner Detection Functions */
void detect_horizontal_corner_pattern(
float weights[2], int left, int right, int y, int d1, int d2);
void detect_vertical_corner_pattern(
float weights[2], int x, int top, int bottom, int d1, int d2);
};
/*-----------------------------------------------------------------------------*/
/* Neighborhood Blending (Third Pass) */
class SMAANeighborhoodBlendingOperation : public MultiThreadedOperation {
private:
SocketReader *image1Reader_;
SocketReader *image2Reader_;
public:
SMAANeighborhoodBlendingOperation();
/**
* the inner loop of this program
*/
void execute_pixel(float output[4], int x, int y, void *data) override;
/**
* Initialize the execution
*/
void init_execution() override;
void *initialize_tile_data(rcti *rect) override;
/**
* Deinitialize the execution
*/
void deinit_execution() override;
bool determine_depending_area_of_interest(rcti *input,
ReadBufferOperation *read_operation,
rcti *output) override;
void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
};
} // namespace blender::compositor