Files
test/scripts/startup/bl_operators/console.py
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

158 lines
4.0 KiB
Python

# SPDX-FileCopyrightText: 2009-2023 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
from __future__ import annotations
import bpy
from bpy.types import Operator
from bpy.props import (
BoolProperty,
StringProperty,
)
def _lang_module_get(sc):
return __import__("console_" + sc.language,
# for python 3.3, maybe a bug???
level=0)
class ConsoleExec(Operator):
"""Execute the current console line as a Python expression"""
bl_idname = "console.execute"
bl_label = "Console Execute"
bl_options = {'UNDO_GROUPED'}
interactive: BoolProperty(
options={'SKIP_SAVE'},
)
@classmethod
def poll(cls, context):
return (context.area and context.area.type == 'CONSOLE')
def execute(self, context):
sc = context.space_data
module = _lang_module_get(sc)
execute = getattr(module, "execute", None)
if execute is not None:
return execute(context, self.interactive)
else:
print("Error: bpy.ops.console.execute_%s - not found" %
sc.language)
return {'FINISHED'}
class ConsoleAutocomplete(Operator):
"""Evaluate the namespace up until the cursor and give a list of """ \
"""options or complete the name if there is only one"""
bl_idname = "console.autocomplete"
bl_label = "Console Autocomplete"
@classmethod
def poll(cls, context):
return (context.area and context.area.type == 'CONSOLE')
def execute(self, context):
sc = context.space_data
module = _lang_module_get(sc)
autocomplete = getattr(module, "autocomplete", None)
if autocomplete:
return autocomplete(context)
else:
print("Error: bpy.ops.console.autocomplete_%s - not found" %
sc.language)
return {'FINISHED'}
class ConsoleCopyAsScript(Operator):
"""Copy the console contents for use in a script"""
bl_idname = "console.copy_as_script"
bl_label = "Copy to Clipboard (as Script)"
@classmethod
def poll(cls, context):
return (context.area and context.area.type == 'CONSOLE')
def execute(self, context):
sc = context.space_data
module = _lang_module_get(sc)
copy_as_script = getattr(module, "copy_as_script", None)
if copy_as_script:
return copy_as_script(context)
else:
print("Error: copy_as_script - not found for %r" %
sc.language)
return {'FINISHED'}
class ConsoleBanner(Operator):
"""Print a message when the terminal initializes"""
bl_idname = "console.banner"
bl_label = "Console Banner"
@classmethod
def poll(cls, context):
return (context.area and context.area.type == 'CONSOLE')
def execute(self, context):
sc = context.space_data
# default to python
if not sc.language:
sc.language = "python"
module = _lang_module_get(sc)
banner = getattr(module, "banner", None)
if banner:
return banner(context)
else:
print("Error: bpy.ops.console.banner_%s - not found" %
sc.language)
return {'FINISHED'}
class ConsoleLanguage(Operator):
"""Set the current language for this console"""
bl_idname = "console.language"
bl_label = "Console Language"
language: StringProperty(
name="Language",
maxlen=32,
)
@classmethod
def poll(cls, context):
return (context.area and context.area.type == 'CONSOLE')
def execute(self, context):
sc = context.space_data
# default to python
sc.language = self.language
bpy.ops.console.banner()
# insert a new blank line
bpy.ops.console.history_append(text="", current_character=0,
remove_duplicates=True)
return {'FINISHED'}
classes = (
ConsoleAutocomplete,
ConsoleBanner,
ConsoleCopyAsScript,
ConsoleExec,
ConsoleLanguage,
)