Files
test/source/blender/sequencer/intern/disk_cache.c
Sergey Sharybin 406cfd214a Refactor ImBuf buffer access
The goal is to make it more explicit and centralized operation to
assign and steal buffer data, with proper ownership tracking.

The buffers and ownership flags are wrapped into their dedicated
structures now.

There should be no functional changes currently, it is a preparation
for allowing implicit sharing of the ImBuf buffers. Additionally, in
the future it is possible to more buffer-specific information (such
as color space) next to the buffer data itself. It is also possible
to clean up the allocation flags (IB_rect, ...) to give them more
clear naming and not have stored in the ImBuf->flags as they are only
needed for allocation.

The most dangerous part of this change is the change of byte buffer
data from `int*` to `uint8_t*`. In a lot of cases the byte buffer was
cast to `uchar*`, so those casts are now gone. But some code is
operating on `int*` so now there are casts in there. In practice this
should be fine, since we only support 64bit platforms, so allocations
are aligned. The real things to watch out for here is the fact that
allocation and offsetting from the byte buffer now need an explicit 4
channel multiplier.

Once everything is C++ it will be possible to simplify public
functions even further.

Pull Request: https://projects.blender.org/blender/blender/pulls/107609
2023-05-18 10:19:01 +02:00

687 lines
21 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2021 Blender Foundation */
/** \file
* \ingroup sequencer
*/
#include <memory.h>
#include <stddef.h>
#include <time.h>
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
#include "DNA_space_types.h" /* for FILE_MAX. */
#include "IMB_colormanagement.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "BLI_blenlib.h"
#include "BLI_endian_defines.h"
#include "BLI_endian_switch.h"
#include "BLI_fileops.h"
#include "BLI_fileops_types.h"
#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_mempool.h"
#include "BLI_path_util.h"
#include "BLI_threads.h"
#include "BKE_main.h"
#include "BKE_scene.h"
#include "SEQ_prefetch.h"
#include "SEQ_relations.h"
#include "SEQ_render.h"
#include "SEQ_sequencer.h"
#include "SEQ_time.h"
#include "disk_cache.h"
#include "image_cache.h"
#include "prefetch.h"
#include "strip_time.h"
/**
* Disk Cache Design Notes
* =======================
*
* Disk cache uses directory specified in user preferences
* For each cached non-temp image, image data and supplementary info are written to HDD.
* Multiple(DCACHE_IMAGES_PER_FILE) images share the same file.
* Each of these files contains header DiskCacheHeader followed by image data.
* Zlib compression with user definable level can be used to compress image data(per image)
* Images are written in order in which they are rendered.
* Overwriting of individual entry is not possible.
* Stored images are deleted by invalidation, or when size of all files exceeds maximum
* size specified in user preferences.
* To distinguish 2 blend files with same name, scene->ed->disk_cache_timestamp
* is used as UID. Blend file can still be copied manually which may cause conflict.
*/
/* Format string:
* `<cache type>-<resolution X>x<resolution Y>-<rendersize>%(<view_id>)-<frame no>.dcf`. */
#define DCACHE_FNAME_FORMAT "%d-%dx%d-%d%%(%d)-%d.dcf"
#define DCACHE_IMAGES_PER_FILE 100
#define DCACHE_CURRENT_VERSION 2
#define COLORSPACE_NAME_MAX 64 /* XXX: defined in IMB intern. */
typedef struct DiskCacheHeaderEntry {
uchar encoding;
uint64_t frameno;
uint64_t size_compressed;
uint64_t size_raw;
uint64_t offset;
char colorspace_name[COLORSPACE_NAME_MAX];
} DiskCacheHeaderEntry;
typedef struct DiskCacheHeader {
DiskCacheHeaderEntry entry[DCACHE_IMAGES_PER_FILE];
} DiskCacheHeader;
typedef struct SeqDiskCache {
Main *bmain;
int64_t timestamp;
ListBase files;
ThreadMutex read_write_mutex;
size_t size_total;
} SeqDiskCache;
typedef struct DiskCacheFile {
struct DiskCacheFile *next, *prev;
char path[FILE_MAX];
char dir[FILE_MAXDIR];
char file[FILE_MAX];
BLI_stat_t fstat;
int cache_type;
int rectx;
int recty;
int render_size;
int view_id;
int start_frame;
} DiskCacheFile;
static ThreadMutex cache_create_lock = BLI_MUTEX_INITIALIZER;
static char *seq_disk_cache_base_dir(void)
{
return U.sequencer_disk_cache_dir;
}
static int seq_disk_cache_compression_level(void)
{
switch (U.sequencer_disk_cache_compression) {
case USER_SEQ_DISK_CACHE_COMPRESSION_NONE:
return 0;
case USER_SEQ_DISK_CACHE_COMPRESSION_LOW:
return 1;
case USER_SEQ_DISK_CACHE_COMPRESSION_HIGH:
return 9;
}
return U.sequencer_disk_cache_compression;
}
static size_t seq_disk_cache_size_limit(void)
{
return (size_t)U.sequencer_disk_cache_size_limit * (1024 * 1024 * 1024);
}
bool seq_disk_cache_is_enabled(Main *bmain)
{
return (U.sequencer_disk_cache_dir[0] != '\0' && U.sequencer_disk_cache_size_limit != 0 &&
(U.sequencer_disk_cache_flag & SEQ_CACHE_DISK_CACHE_ENABLE) != 0 &&
bmain->filepath[0] != '\0');
}
static DiskCacheFile *seq_disk_cache_add_file_to_list(SeqDiskCache *disk_cache, const char *path)
{
DiskCacheFile *cache_file = MEM_callocN(sizeof(DiskCacheFile), "SeqDiskCacheFile");
char dir[FILE_MAXDIR], file[FILE_MAX];
BLI_path_split_dir_file(path, dir, sizeof(dir), file, sizeof(file));
STRNCPY(cache_file->path, path);
STRNCPY(cache_file->dir, dir);
STRNCPY(cache_file->file, file);
sscanf(file,
DCACHE_FNAME_FORMAT,
&cache_file->cache_type,
&cache_file->rectx,
&cache_file->recty,
&cache_file->render_size,
&cache_file->view_id,
&cache_file->start_frame);
cache_file->start_frame *= DCACHE_IMAGES_PER_FILE;
BLI_addtail(&disk_cache->files, cache_file);
return cache_file;
}
static void seq_disk_cache_get_files(SeqDiskCache *disk_cache, char *path)
{
struct direntry *filelist, *fl;
uint i;
disk_cache->size_total = 0;
const int filelist_num = BLI_filelist_dir_contents(path, &filelist);
i = filelist_num;
fl = filelist;
while (i--) {
/* Don't follow links. */
const eFileAttributes file_attrs = BLI_file_attributes(fl->path);
if (file_attrs & FILE_ATTR_ANY_LINK) {
fl++;
continue;
}
char file[FILE_MAX];
BLI_path_split_file_part(fl->path, file, sizeof(file));
bool is_dir = BLI_is_dir(fl->path);
if (is_dir && !FILENAME_IS_CURRPAR(file)) {
char subpath[FILE_MAX];
STRNCPY(subpath, fl->path);
BLI_path_slash_ensure(subpath, sizeof(sizeof(subpath)));
seq_disk_cache_get_files(disk_cache, subpath);
}
if (!is_dir) {
const char *ext = BLI_path_extension(fl->path);
if (ext && ext[1] == 'd' && ext[2] == 'c' && ext[3] == 'f') {
DiskCacheFile *cache_file = seq_disk_cache_add_file_to_list(disk_cache, fl->path);
cache_file->fstat = fl->s;
disk_cache->size_total += cache_file->fstat.st_size;
}
}
fl++;
}
BLI_filelist_free(filelist, filelist_num);
}
static DiskCacheFile *seq_disk_cache_get_oldest_file(SeqDiskCache *disk_cache)
{
DiskCacheFile *oldest_file = disk_cache->files.first;
if (oldest_file == NULL) {
return NULL;
}
for (DiskCacheFile *cache_file = oldest_file->next; cache_file; cache_file = cache_file->next) {
if (cache_file->fstat.st_mtime < oldest_file->fstat.st_mtime) {
oldest_file = cache_file;
}
}
return oldest_file;
}
static void seq_disk_cache_delete_file(SeqDiskCache *disk_cache, DiskCacheFile *file)
{
disk_cache->size_total -= file->fstat.st_size;
BLI_delete(file->path, false, false);
BLI_remlink(&disk_cache->files, file);
MEM_freeN(file);
}
bool seq_disk_cache_enforce_limits(SeqDiskCache *disk_cache)
{
BLI_mutex_lock(&disk_cache->read_write_mutex);
while (disk_cache->size_total > seq_disk_cache_size_limit()) {
DiskCacheFile *oldest_file = seq_disk_cache_get_oldest_file(disk_cache);
if (!oldest_file) {
/* We shouldn't enforce limits with no files, do re-scan. */
seq_disk_cache_get_files(disk_cache, seq_disk_cache_base_dir());
continue;
}
if (BLI_exists(oldest_file->path) == 0) {
/* File may have been manually deleted during runtime, do re-scan. */
BLI_freelistN(&disk_cache->files);
seq_disk_cache_get_files(disk_cache, seq_disk_cache_base_dir());
continue;
}
seq_disk_cache_delete_file(disk_cache, oldest_file);
}
BLI_mutex_unlock(&disk_cache->read_write_mutex);
return true;
}
static DiskCacheFile *seq_disk_cache_get_file_entry_by_path(SeqDiskCache *disk_cache, char *path)
{
DiskCacheFile *cache_file = disk_cache->files.first;
for (; cache_file; cache_file = cache_file->next) {
if (BLI_strcasecmp(cache_file->path, path) == 0) {
return cache_file;
}
}
return NULL;
}
/* Update file size and timestamp. */
static void seq_disk_cache_update_file(SeqDiskCache *disk_cache, char *path)
{
DiskCacheFile *cache_file;
int64_t size_before;
int64_t size_after;
cache_file = seq_disk_cache_get_file_entry_by_path(disk_cache, path);
size_before = cache_file->fstat.st_size;
if (BLI_stat(path, &cache_file->fstat) == -1) {
BLI_assert(false);
memset(&cache_file->fstat, 0, sizeof(BLI_stat_t));
}
size_after = cache_file->fstat.st_size;
disk_cache->size_total += size_after - size_before;
}
/* Path format:
* <cache dir>/<project name>_seq_cache/<scene name>-<timestamp>/<seq name>/DCACHE_FNAME_FORMAT
*/
static void seq_disk_cache_get_project_dir(SeqDiskCache *disk_cache, char *path, size_t path_len)
{
char cache_dir[FILE_MAX];
BLI_path_split_file_part(
BKE_main_blendfile_path(disk_cache->bmain), cache_dir, sizeof(cache_dir));
/* Use suffix, so that the cache directory name does not conflict with the bmain's blend file. */
const char *suffix = "_seq_cache";
strncat(cache_dir, suffix, sizeof(cache_dir) - strlen(cache_dir) - 1);
BLI_path_join(path, path_len, seq_disk_cache_base_dir(), cache_dir);
}
static void seq_disk_cache_get_dir(
SeqDiskCache *disk_cache, Scene *scene, Sequence *seq, char *path, size_t path_len)
{
char scene_name[MAX_ID_NAME + 22]; /* + -%PRId64 */
char seq_name[SEQ_NAME_MAXSTR];
char project_dir[FILE_MAX];
seq_disk_cache_get_project_dir(disk_cache, project_dir, sizeof(project_dir));
SNPRINTF(scene_name, "%s-%" PRId64, scene->id.name, disk_cache->timestamp);
STRNCPY(seq_name, seq->name);
BLI_path_make_safe_filename(scene_name);
BLI_path_make_safe_filename(seq_name);
BLI_path_join(path, path_len, project_dir, scene_name, seq_name);
}
static void seq_disk_cache_get_file_path(SeqDiskCache *disk_cache,
SeqCacheKey *key,
char *path,
size_t path_len)
{
seq_disk_cache_get_dir(disk_cache, key->context.scene, key->seq, path, path_len);
int frameno = (int)key->frame_index / DCACHE_IMAGES_PER_FILE;
char cache_filename[FILE_MAXFILE];
SNPRINTF(cache_filename,
DCACHE_FNAME_FORMAT,
key->type,
key->context.rectx,
key->context.recty,
key->context.preview_render_size,
key->context.view_id,
frameno);
BLI_path_append(path, path_len, cache_filename);
}
static void seq_disk_cache_create_version_file(char *filepath)
{
BLI_file_ensure_parent_dir_exists(filepath);
FILE *file = BLI_fopen(filepath, "w");
if (file) {
fprintf(file, "%d", DCACHE_CURRENT_VERSION);
fclose(file);
}
}
static void seq_disk_cache_handle_versioning(SeqDiskCache *disk_cache)
{
char filepath[FILE_MAX];
char path_version_file[FILE_MAX];
int version = 0;
seq_disk_cache_get_project_dir(disk_cache, filepath, sizeof(filepath));
BLI_path_join(path_version_file, sizeof(path_version_file), filepath, "cache_version");
if (BLI_exists(filepath) && BLI_is_dir(filepath)) {
FILE *file = BLI_fopen(path_version_file, "r");
if (file) {
const int num_items_read = fscanf(file, "%d", &version);
if (num_items_read == 0) {
version = -1;
}
fclose(file);
}
if (version != DCACHE_CURRENT_VERSION) {
BLI_delete(filepath, false, true);
seq_disk_cache_create_version_file(path_version_file);
}
}
else {
seq_disk_cache_create_version_file(path_version_file);
}
}
static void seq_disk_cache_delete_invalid_files(SeqDiskCache *disk_cache,
Scene *scene,
Sequence *seq,
int invalidate_types,
int range_start,
int range_end)
{
DiskCacheFile *next_file, *cache_file = disk_cache->files.first;
char cache_dir[FILE_MAX];
seq_disk_cache_get_dir(disk_cache, scene, seq, cache_dir, sizeof(cache_dir));
BLI_path_slash_ensure(cache_dir, sizeof(cache_dir));
while (cache_file) {
next_file = cache_file->next;
if (cache_file->cache_type & invalidate_types) {
if (STREQ(cache_dir, cache_file->dir)) {
int timeline_frame_start = seq_cache_frame_index_to_timeline_frame(
seq, cache_file->start_frame);
if (timeline_frame_start > range_start && timeline_frame_start <= range_end) {
seq_disk_cache_delete_file(disk_cache, cache_file);
}
}
}
cache_file = next_file;
}
}
void seq_disk_cache_invalidate(SeqDiskCache *disk_cache,
Scene *scene,
Sequence *seq,
Sequence *seq_changed,
int invalidate_types)
{
int start;
int end;
BLI_mutex_lock(&disk_cache->read_write_mutex);
start = SEQ_time_left_handle_frame_get(scene, seq_changed) - DCACHE_IMAGES_PER_FILE;
end = SEQ_time_right_handle_frame_get(scene, seq_changed);
seq_disk_cache_delete_invalid_files(disk_cache, scene, seq, invalidate_types, start, end);
BLI_mutex_unlock(&disk_cache->read_write_mutex);
}
static size_t deflate_imbuf_to_file(ImBuf *ibuf,
FILE *file,
int level,
DiskCacheHeaderEntry *header_entry)
{
void *data = (ibuf->byte_buffer.data != NULL) ? (void *)ibuf->byte_buffer.data :
(void *)ibuf->float_buffer.data;
/* Apply compression if wanted, otherwise just write directly to the file. */
if (level > 0) {
return BLI_file_zstd_from_mem_at_pos(
data, header_entry->size_raw, file, header_entry->offset, level);
}
fseek(file, header_entry->offset, SEEK_SET);
return fwrite(data, 1, header_entry->size_raw, file);
}
static size_t inflate_file_to_imbuf(ImBuf *ibuf, FILE *file, DiskCacheHeaderEntry *header_entry)
{
void *data = (ibuf->byte_buffer.data != NULL) ? (void *)ibuf->byte_buffer.data :
(void *)ibuf->float_buffer.data;
char header[4];
fseek(file, header_entry->offset, SEEK_SET);
if (fread(header, 1, sizeof(header), file) != sizeof(header)) {
return 0;
}
/* Check if the data is compressed or raw. */
if (BLI_file_magic_is_zstd(header)) {
return BLI_file_unzstd_to_mem_at_pos(data, header_entry->size_raw, file, header_entry->offset);
}
fseek(file, header_entry->offset, SEEK_SET);
return fread(data, 1, header_entry->size_raw, file);
}
static bool seq_disk_cache_read_header(FILE *file, DiskCacheHeader *header)
{
BLI_fseek(file, 0LL, SEEK_SET);
const size_t num_items_read = fread(header, sizeof(*header), 1, file);
if (num_items_read < 1) {
BLI_assert_msg(0, "unable to read disk cache header");
perror("unable to read disk cache header");
return false;
}
for (int i = 0; i < DCACHE_IMAGES_PER_FILE; i++) {
if ((ENDIAN_ORDER == B_ENDIAN) && header->entry[i].encoding == 0) {
BLI_endian_switch_uint64(&header->entry[i].frameno);
BLI_endian_switch_uint64(&header->entry[i].offset);
BLI_endian_switch_uint64(&header->entry[i].size_compressed);
BLI_endian_switch_uint64(&header->entry[i].size_raw);
}
}
return true;
}
static size_t seq_disk_cache_write_header(FILE *file, DiskCacheHeader *header)
{
BLI_fseek(file, 0LL, SEEK_SET);
return fwrite(header, sizeof(*header), 1, file);
}
static int seq_disk_cache_add_header_entry(SeqCacheKey *key, ImBuf *ibuf, DiskCacheHeader *header)
{
int i;
uint64_t offset = sizeof(*header);
/* Lookup free entry, get offset for new data. */
for (i = 0; i < DCACHE_IMAGES_PER_FILE; i++) {
if (header->entry[i].size_compressed == 0) {
break;
}
}
/* Attempt to write beyond set entry limit.
* Reset file header and start writing from beginning.
*/
if (i == DCACHE_IMAGES_PER_FILE) {
i = 0;
memset(header, 0, sizeof(*header));
}
/* Calculate offset for image data. */
if (i > 0) {
offset = header->entry[i - 1].offset + header->entry[i - 1].size_compressed;
}
if (ENDIAN_ORDER == B_ENDIAN) {
header->entry[i].encoding = 255;
}
else {
header->entry[i].encoding = 0;
}
header->entry[i].offset = offset;
header->entry[i].frameno = key->frame_index;
/* Store colorspace name of ibuf. */
const char *colorspace_name;
if (ibuf->byte_buffer.data) {
header->entry[i].size_raw = ibuf->x * ibuf->y * ibuf->channels;
colorspace_name = IMB_colormanagement_get_rect_colorspace(ibuf);
}
else {
header->entry[i].size_raw = ibuf->x * ibuf->y * ibuf->channels * 4;
colorspace_name = IMB_colormanagement_get_float_colorspace(ibuf);
}
STRNCPY(header->entry[i].colorspace_name, colorspace_name);
return i;
}
static int seq_disk_cache_get_header_entry(SeqCacheKey *key, DiskCacheHeader *header)
{
for (int i = 0; i < DCACHE_IMAGES_PER_FILE; i++) {
if (header->entry[i].frameno == key->frame_index) {
return i;
}
}
return -1;
}
bool seq_disk_cache_write_file(SeqDiskCache *disk_cache, SeqCacheKey *key, ImBuf *ibuf)
{
BLI_mutex_lock(&disk_cache->read_write_mutex);
char filepath[FILE_MAX];
seq_disk_cache_get_file_path(disk_cache, key, filepath, sizeof(filepath));
BLI_file_ensure_parent_dir_exists(filepath);
/* Touch the file. */
FILE *file = BLI_fopen(filepath, "rb+");
if (!file) {
file = BLI_fopen(filepath, "wb+");
if (!file) {
BLI_mutex_unlock(&disk_cache->read_write_mutex);
return false;
}
seq_disk_cache_add_file_to_list(disk_cache, filepath);
}
DiskCacheFile *cache_file = seq_disk_cache_get_file_entry_by_path(disk_cache, filepath);
DiskCacheHeader header;
memset(&header, 0, sizeof(header));
/* The file may be empty when touched (above).
* This is fine, don't attempt reading the header in that case. */
if (cache_file->fstat.st_size != 0 && !seq_disk_cache_read_header(file, &header)) {
fclose(file);
seq_disk_cache_delete_file(disk_cache, cache_file);
BLI_mutex_unlock(&disk_cache->read_write_mutex);
return false;
}
int entry_index = seq_disk_cache_add_header_entry(key, ibuf, &header);
size_t bytes_written = deflate_imbuf_to_file(
ibuf, file, seq_disk_cache_compression_level(), &header.entry[entry_index]);
if (bytes_written != 0) {
/* Last step is writing header, as image data can be overwritten,
* but missing data would cause problems.
*/
header.entry[entry_index].size_compressed = bytes_written;
seq_disk_cache_write_header(file, &header);
seq_disk_cache_update_file(disk_cache, filepath);
fclose(file);
BLI_mutex_unlock(&disk_cache->read_write_mutex);
return true;
}
BLI_mutex_unlock(&disk_cache->read_write_mutex);
return false;
}
ImBuf *seq_disk_cache_read_file(SeqDiskCache *disk_cache, SeqCacheKey *key)
{
BLI_mutex_lock(&disk_cache->read_write_mutex);
char filepath[FILE_MAX];
DiskCacheHeader header;
seq_disk_cache_get_file_path(disk_cache, key, filepath, sizeof(filepath));
BLI_file_ensure_parent_dir_exists(filepath);
FILE *file = BLI_fopen(filepath, "rb");
if (!file) {
BLI_mutex_unlock(&disk_cache->read_write_mutex);
return NULL;
}
if (!seq_disk_cache_read_header(file, &header)) {
fclose(file);
BLI_mutex_unlock(&disk_cache->read_write_mutex);
return NULL;
}
int entry_index = seq_disk_cache_get_header_entry(key, &header);
/* Item not found. */
if (entry_index < 0) {
fclose(file);
BLI_mutex_unlock(&disk_cache->read_write_mutex);
return NULL;
}
ImBuf *ibuf;
uint64_t size_char = (uint64_t)key->context.rectx * key->context.recty * 4;
uint64_t size_float = (uint64_t)key->context.rectx * key->context.recty * 16;
size_t expected_size;
if (header.entry[entry_index].size_raw == size_char) {
expected_size = size_char;
ibuf = IMB_allocImBuf(key->context.rectx, key->context.recty, 32, IB_rect);
IMB_colormanagement_assign_rect_colorspace(ibuf, header.entry[entry_index].colorspace_name);
}
else if (header.entry[entry_index].size_raw == size_float) {
expected_size = size_float;
ibuf = IMB_allocImBuf(key->context.rectx, key->context.recty, 32, IB_rectfloat);
IMB_colormanagement_assign_float_colorspace(ibuf, header.entry[entry_index].colorspace_name);
}
else {
fclose(file);
BLI_mutex_unlock(&disk_cache->read_write_mutex);
return NULL;
}
size_t bytes_read = inflate_file_to_imbuf(ibuf, file, &header.entry[entry_index]);
/* Sanity check. */
if (bytes_read != expected_size) {
fclose(file);
IMB_freeImBuf(ibuf);
BLI_mutex_unlock(&disk_cache->read_write_mutex);
return NULL;
}
BLI_file_touch(filepath);
seq_disk_cache_update_file(disk_cache, filepath);
fclose(file);
BLI_mutex_unlock(&disk_cache->read_write_mutex);
return ibuf;
}
SeqDiskCache *seq_disk_cache_create(Main *bmain, Scene *scene)
{
SeqDiskCache *disk_cache = MEM_callocN(sizeof(SeqDiskCache), "SeqDiskCache");
disk_cache->bmain = bmain;
BLI_mutex_init(&disk_cache->read_write_mutex);
seq_disk_cache_handle_versioning(disk_cache);
seq_disk_cache_get_files(disk_cache, seq_disk_cache_base_dir());
disk_cache->timestamp = scene->ed->disk_cache_timestamp;
BLI_mutex_unlock(&cache_create_lock);
return disk_cache;
}
void seq_disk_cache_free(SeqDiskCache *disk_cache)
{
BLI_freelistN(&disk_cache->files);
BLI_mutex_end(&disk_cache->read_write_mutex);
MEM_freeN(disk_cache);
}