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eb11b590a8d5c2152b0f811fc2240aba2e76f6de
test/source
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Antony Riakiotakis eb11b590a8 Keep brush overlays below panels in triple buffer mode.
2013-04-05 16:34:27 +00:00
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blender
Keep brush overlays below panels in triple buffer mode.
2013-04-05 16:34:27 +00:00
blenderplayer
Fix blenderplayer (missing stub...).
2013-04-04 12:12:33 +00:00
creator
code cleanup: use bools in UI and WM code, quiet some shadow warnings, remove unused function uiEmboss()
2013-04-04 02:05:11 +00:00
gameengine
BGE: Cleaning up the VBO code to use RAS_TexVert more directly instead of copying out pieces. This also gets rid of MapBuffers, which isn't available in OpenGL ES. Scenes that require constant VBO updates (like my skeletal mesh stress test) are now 10~13% faster.
2013-04-05 01:28:38 +00:00
icons
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
tests
code cleanup: incorrect sized array args, remove some redundant code.
2013-03-17 10:26:23 +00:00
CMakeLists.txt
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SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
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