This website requires JavaScript.
Explore
Help
Register
Sign In
griefith
/
test
Watch
1
Star
0
Fork
0
You've already forked test
Code
Issues
Pull Requests
Actions
1
Packages
Projects
Releases
Wiki
Activity
Files
eb1fccd8a54c33a057fa3692eb3dfa1012f4fdfc
test
/
source
History
Mitchell Stokes
eb1fccd8a5
BGE: The Step Height for a character physics controller is now set to 0.01, which means that Step Height can no longer be 0, which causes issues such as those noted in issue
#33221
, "KX_CharacterWrapper inconsistencies and error," reported by Angus Hollands (agoose77). I've also added a do_versions() fix that will give objects with 0 Step Height sane defaults. This means old files will now work better with character physics.
2012-11-18 20:56:50 +00:00
..
blender
BGE: The Step Height for a character physics controller is now set to 0.01, which means that Step Height can no longer be 0, which causes issues such as those noted in issue
#33221
, "KX_CharacterWrapper inconsistencies and error," reported by Angus Hollands (agoose77). I've also added a do_versions() fix that will give objects with 0 Step Height sane defaults. This means old files will now work better with character physics.
2012-11-18 20:56:50 +00:00
blenderplayer
move source/darwin into release/darwin since these files are for osx packaging.
2012-11-18 07:41:38 +00:00
creator
move source/darwin into release/darwin since these files are for osx packaging.
2012-11-18 07:41:38 +00:00
gameengine
BGE: Changing "transform_uv" -> "transformUV" in some error messages.
2012-11-18 20:38:27 +00:00
icons
…
tests
code cleanup: cmake - add missing headers, remove directories from source listing.
2012-11-03 15:49:38 +00:00
CMakeLists.txt
…
SConscript
Scons:
2012-06-30 22:44:36 +00:00