Files
test/source/blender/gpu/intern
Clément Foucault eb7188802d DRW: Remove DRWTextureFormat in favor or GPUTextureFormat.
Because:
- Less redundancy.
- Better suffixes.

Also a few modification to GPU_texture_create_* to simplify the API:
- make the format explicit to the texture creation process.
- remove the component count as it's specified in the GPUTextureFormat.
2018-04-30 16:39:26 +02:00
..
2018-04-19 07:47:03 +02:00
2018-04-22 08:45:52 +02:00