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Aras Pranckevicius eb96ef2dff Fix #145116: new FBX importer does not handle geometry transform + instancing properly
When instanced meshes were using FBX geometric transforms, the code
was not telling ufbx to create proper adjustment helper nodes due to
UFBX_GEOMETRY_TRANSFORM_HANDLING_MODIFY_GEOMETRY_NO_FALLBACK flag.
That flag was put in earlier, before import of armatures was solidified,
turns out using the proper flag (UFBX_GEOMETRY_TRANSFORM_HANDLING_MODIFY_GEOMETRY)
is not a problem anymore.

Pull Request: https://projects.blender.org/blender/blender/pulls/145527
2025-09-01 19:39:54 +02:00
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