Files
test/source/blender/modifiers/intern/MOD_smooth.cc
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

252 lines
7.3 KiB
C++

/* SPDX-FileCopyrightText: 2005 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup modifiers
*/
#include "MEM_guardedalloc.h"
#include "BLI_math_vector.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "DNA_defaults.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "BKE_context.h"
#include "BKE_deform.h"
#include "BKE_editmesh.h"
#include "BKE_lib_id.h"
#include "BKE_mesh.hh"
#include "BKE_mesh_wrapper.hh"
#include "BKE_particle.h"
#include "BKE_screen.h"
#include "UI_interface.hh"
#include "UI_resources.hh"
#include "RNA_access.hh"
#include "RNA_prototypes.h"
#include "MOD_modifiertypes.hh"
#include "MOD_ui_common.hh"
#include "MOD_util.hh"
static void init_data(ModifierData *md)
{
SmoothModifierData *smd = (SmoothModifierData *)md;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(smd, modifier));
MEMCPY_STRUCT_AFTER(smd, DNA_struct_default_get(SmoothModifierData), modifier);
}
static bool is_disabled(const Scene * /*scene*/, ModifierData *md, bool /*use_render_params*/)
{
SmoothModifierData *smd = (SmoothModifierData *)md;
const short flag = smd->flag & (MOD_SMOOTH_X | MOD_SMOOTH_Y | MOD_SMOOTH_Z);
/* disable if modifier is off for X, Y and Z or if factor is 0 */
if (smd->fac == 0.0f || flag == 0) {
return true;
}
return false;
}
static void required_data_mask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
{
SmoothModifierData *smd = (SmoothModifierData *)md;
/* Ask for vertex-groups if we need them. */
if (smd->defgrp_name[0] != '\0') {
r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
}
}
static void smoothModifier_do(
SmoothModifierData *smd, Object *ob, Mesh *mesh, float (*vertexCos)[3], int verts_num)
{
if (mesh == nullptr) {
return;
}
float(*accumulated_vecs)[3] = static_cast<float(*)[3]>(
MEM_calloc_arrayN(size_t(verts_num), sizeof(*accumulated_vecs), __func__));
if (!accumulated_vecs) {
return;
}
uint *accumulated_vecs_count = static_cast<uint *>(
MEM_calloc_arrayN(size_t(verts_num), sizeof(*accumulated_vecs_count), __func__));
if (!accumulated_vecs_count) {
MEM_freeN(accumulated_vecs);
return;
}
const float fac_new = smd->fac;
const float fac_orig = 1.0f - fac_new;
const bool invert_vgroup = (smd->flag & MOD_SMOOTH_INVERT_VGROUP) != 0;
const blender::Span<blender::int2> edges = mesh->edges();
const MDeformVert *dvert;
int defgrp_index;
MOD_get_vgroup(ob, mesh, smd->defgrp_name, &dvert, &defgrp_index);
for (int j = 0; j < smd->repeat; j++) {
if (j != 0) {
memset(accumulated_vecs, 0, sizeof(*accumulated_vecs) * size_t(verts_num));
memset(accumulated_vecs_count, 0, sizeof(*accumulated_vecs_count) * size_t(verts_num));
}
for (const int i : edges.index_range()) {
float fvec[3];
const uint idx1 = edges[i][0];
const uint idx2 = edges[i][1];
mid_v3_v3v3(fvec, vertexCos[idx1], vertexCos[idx2]);
accumulated_vecs_count[idx1]++;
add_v3_v3(accumulated_vecs[idx1], fvec);
accumulated_vecs_count[idx2]++;
add_v3_v3(accumulated_vecs[idx2], fvec);
}
const short flag = smd->flag;
if (dvert) {
const MDeformVert *dv = dvert;
for (int i = 0; i < verts_num; i++, dv++) {
float *vco_orig = vertexCos[i];
if (accumulated_vecs_count[i] > 0) {
mul_v3_fl(accumulated_vecs[i], 1.0f / float(accumulated_vecs_count[i]));
}
float *vco_new = accumulated_vecs[i];
const float f_vgroup = invert_vgroup ? (1.0f - BKE_defvert_find_weight(dv, defgrp_index)) :
BKE_defvert_find_weight(dv, defgrp_index);
if (f_vgroup <= 0.0f) {
continue;
}
const float f_new = f_vgroup * fac_new;
const float f_orig = 1.0f - f_new;
if (flag & MOD_SMOOTH_X) {
vco_orig[0] = f_orig * vco_orig[0] + f_new * vco_new[0];
}
if (flag & MOD_SMOOTH_Y) {
vco_orig[1] = f_orig * vco_orig[1] + f_new * vco_new[1];
}
if (flag & MOD_SMOOTH_Z) {
vco_orig[2] = f_orig * vco_orig[2] + f_new * vco_new[2];
}
}
}
else { /* no vertex group */
for (int i = 0; i < verts_num; i++) {
float *vco_orig = vertexCos[i];
if (accumulated_vecs_count[i] > 0) {
mul_v3_fl(accumulated_vecs[i], 1.0f / float(accumulated_vecs_count[i]));
}
float *vco_new = accumulated_vecs[i];
if (flag & MOD_SMOOTH_X) {
vco_orig[0] = fac_orig * vco_orig[0] + fac_new * vco_new[0];
}
if (flag & MOD_SMOOTH_Y) {
vco_orig[1] = fac_orig * vco_orig[1] + fac_new * vco_new[1];
}
if (flag & MOD_SMOOTH_Z) {
vco_orig[2] = fac_orig * vco_orig[2] + fac_new * vco_new[2];
}
}
}
}
MEM_freeN(accumulated_vecs);
MEM_freeN(accumulated_vecs_count);
}
static void deform_verts(ModifierData *md,
const ModifierEvalContext *ctx,
Mesh *mesh,
float (*vertexCos)[3],
int verts_num)
{
SmoothModifierData *smd = (SmoothModifierData *)md;
smoothModifier_do(smd, ctx->object, mesh, vertexCos, verts_num);
}
static void panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *row, *col;
uiLayout *layout = panel->layout;
const eUI_Item_Flag toggles_flag = UI_ITEM_R_TOGGLE | UI_ITEM_R_FORCE_BLANK_DECORATE;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
uiLayoutSetPropSep(layout, true);
row = uiLayoutRowWithHeading(layout, true, IFACE_("Axis"));
uiItemR(row, ptr, "use_x", toggles_flag, nullptr, ICON_NONE);
uiItemR(row, ptr, "use_y", toggles_flag, nullptr, ICON_NONE);
uiItemR(row, ptr, "use_z", toggles_flag, nullptr, ICON_NONE);
col = uiLayoutColumn(layout, false);
uiItemR(col, ptr, "factor", UI_ITEM_NONE, nullptr, ICON_NONE);
uiItemR(col, ptr, "iterations", UI_ITEM_NONE, nullptr, ICON_NONE);
modifier_vgroup_ui(layout, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", nullptr);
modifier_panel_end(layout, ptr);
}
static void panel_register(ARegionType *region_type)
{
modifier_panel_register(region_type, eModifierType_Smooth, panel_draw);
}
ModifierTypeInfo modifierType_Smooth = {
/*idname*/ "Smooth",
/*name*/ N_("Smooth"),
/*struct_name*/ "SmoothModifierData",
/*struct_size*/ sizeof(SmoothModifierData),
/*srna*/ &RNA_SmoothModifier,
/*type*/ eModifierTypeType_OnlyDeform,
/*flags*/ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_AcceptsCVs |
eModifierTypeFlag_SupportsEditmode,
/*icon*/ ICON_MOD_SMOOTH,
/*copy_data*/ BKE_modifier_copydata_generic,
/*deform_verts*/ deform_verts,
/*deform_matrices*/ nullptr,
/*deform_verts_EM*/ nullptr,
/*deform_matrices_EM*/ nullptr,
/*modify_mesh*/ nullptr,
/*modify_geometry_set*/ nullptr,
/*init_data*/ init_data,
/*required_data_mask*/ required_data_mask,
/*free_data*/ nullptr,
/*is_disabled*/ is_disabled,
/*update_depsgraph*/ nullptr,
/*depends_on_time*/ nullptr,
/*depends_on_normals*/ nullptr,
/*foreach_ID_link*/ nullptr,
/*foreach_tex_link*/ nullptr,
/*free_runtime_data*/ nullptr,
/*panel_register*/ panel_register,
/*blend_write*/ nullptr,
/*blend_read*/ nullptr,
};