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ebda20150d46cdcb161898b1393b9a8dce352e89
test
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Campbell Barton
ebda20150d
fix for crash with toggle-drag on a popup (when the popup is closed while dragging).
2013-05-17 13:54:44 +00:00
..
blender
fix for crash with toggle-drag on a popup (when the popup is closed while dragging).
2013-05-17 13:54:44 +00:00
blenderplayer
This commit addresses the somewhat weak handling of stackless textures in Blender with default (BI) renderer. To do so, it's defining an "other" texture context, and when in this one, it switches to using the "new shading" texture handling already known with Cycles engine.
2013-05-17 07:10:10 +00:00
creator
CMakeLists.txt changes to use new static Jack libs with VC2012
2013-05-16 11:24:19 +00:00
gameengine
BGE: A little bit of cleanup:
2013-05-14 22:52:10 +00:00
icons
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
tests
freestyle lineset
tag
attribute was defined but not used, also some code cleanup.
2013-04-07 01:38:03 +00:00
CMakeLists.txt
…
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00