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ebf5cfb5ce9fbcd76e232ab92ecc85614a011e73
test
/
intern
/
cycles
/
device
History
Thomas Dinges
2d1de2e78d
Cycles/CUDA:
...
* Rename shader model to compute capability in error messages.
2011-12-20 18:59:10 +00:00
..
CMakeLists.txt
add some missing headers to cmake, also add some files as comments since it seems they should be added but evidently work fine without.
2011-11-10 06:05:22 +00:00
device_cpu.cpp
Cycles: border rendering support, includes some refactoring in how pixels are
2011-12-20 12:25:37 +00:00
device_cuda.cpp
Cycles/CUDA:
2011-12-20 18:59:10 +00:00
device_intern.h
Cycles:
2011-08-24 10:44:04 +00:00
device_memory.h
Cycles render engine, initial commit. This is the engine itself, blender modifications and build instructions will follow later.
2011-04-27 11:58:34 +00:00
device_multi.cpp
Cycles: require Experimental to be set to enable CUDA on cards with shader model
2011-12-12 22:51:35 +00:00
device_network.cpp
Cycles: enable multi closure sampling and transparent shadows only on CPU and
2011-10-16 18:54:27 +00:00
device_network.h
Cycles: some tweaks to silence msvc assertions in debug mode.
2011-10-03 15:31:45 +00:00
device_opencl.cpp
Cycles: some tweaks for apple opencl with ATI cards, to get it working up to
2011-12-20 17:36:56 +00:00
device.cpp
Cycles: some tweaks for apple opencl with ATI cards, to get it working up to
2011-12-20 17:36:56 +00:00
device.h
Cycles: some tweaks for apple opencl with ATI cards, to get it working up to
2011-12-20 17:36:56 +00:00