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ebf5cfb5ce9fbcd76e232ab92ecc85614a011e73
test/source/blender/nodes
History
Dalai Felinto 5272d76faa patch [#29676] ALPHA OVER: Fix associated alpha over situation to fix [#29675] patch by Troy Sobotka
note: if alpha is negative the code will still produce non-optimal results.
This is a separate issue though, the patch fix the premul assumption that
alpha can be zero and rgb still be valid.
2011-12-21 23:59:57 +00:00
..
composite
patch [#29676] ALPHA OVER: Fix associated alpha over situation to fix [#29675] patch by Troy Sobotka
2011-12-21 23:59:57 +00:00
intern
Muting node patch: second part. Also fix [#27636] Muting shading nodes is ignored
2011-11-20 16:38:23 +00:00
shader
Automatically hide unused (=unlinked) node sockets in collapsed ("hidden") nodes. This is to make nodes with many sockets cleaner and simpler, which is the purpose of collapsing nodes in the first place.
2011-12-19 12:04:05 +00:00
texture
minor edit - weight_to_rgb() and ramp_blend() now take a float vector rather than 3 float pointers.
2011-11-26 03:13:54 +00:00
CMakeLists.txt
Cycles Gamma Node
2011-12-16 20:35:06 +00:00
NOD_composite.h
remove header text:
2011-11-29 10:54:47 +00:00
NOD_shader.h
Cycles Gamma Node
2011-12-16 20:35:06 +00:00
NOD_socket.h
minor cleanup
2011-11-14 16:05:44 +00:00
NOD_texture.h
remove header text:
2011-11-29 10:54:47 +00:00
SConscript
Fixed/restored translation of node classes (in foreach_nodeclass funcs)
2011-11-09 15:00:11 +00:00
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