Files
test/intern/ghost/intern/GHOST_WindowNULL.hh
Campbell Barton ebfa7edeb1 Cleanup: use snake case, replace "m_" prefix with "_" suffix
Follow our own C++ conventions for GHOST.
2025-08-16 16:14:18 +10:00

149 lines
3.6 KiB
C++

/* SPDX-FileCopyrightText: 2011-2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup GHOST
* Declaration of GHOST_WindowNULL class.
*/
#pragma once
#include "GHOST_Window.hh"
#include <map>
class GHOST_SystemHeadless;
class GHOST_WindowNULL : public GHOST_Window {
public:
GHOST_TSuccess hasCursorShape(GHOST_TStandardCursor /*cursor_shape*/) override
{
return GHOST_kSuccess;
}
GHOST_WindowNULL(const char * /*title*/,
int32_t /*left*/,
int32_t /*top*/,
uint32_t width,
uint32_t height,
GHOST_TWindowState state,
const GHOST_IWindow * /*parent_window*/,
GHOST_TDrawingContextType /*type*/,
const GHOST_ContextParams &context_params)
: GHOST_Window(width, height, state, context_params, false)
{
}
protected:
GHOST_TSuccess installDrawingContext(GHOST_TDrawingContextType /*type*/)
{
return GHOST_kSuccess;
}
GHOST_TSuccess removeDrawingContext()
{
return GHOST_kSuccess;
}
GHOST_TSuccess setWindowCursorGrab(GHOST_TGrabCursorMode /*mode*/) override
{
return GHOST_kSuccess;
}
GHOST_TSuccess setWindowCursorShape(GHOST_TStandardCursor /*shape*/) override
{
return GHOST_kSuccess;
}
GHOST_TSuccess setWindowCustomCursorShape(const uint8_t * /*bitmap*/,
const uint8_t * /*mask*/,
const int /*size*/[2],
const int /*hot_spot*/[2],
bool /*can_invert_color*/) override
{
return GHOST_kSuccess;
}
bool getValid() const override
{
return true;
}
void setTitle(const char * /*title*/) override
{ /* nothing */
}
std::string getTitle() const override
{
return "untitled";
}
GHOST_TSuccess setPath(const char * /*filepath*/) override
{
return GHOST_kFailure;
}
void getWindowBounds(GHOST_Rect &bounds) const override
{
getClientBounds(bounds);
}
void getClientBounds(GHOST_Rect & /*bounds*/) const override
{ /* nothing */
}
GHOST_TSuccess setClientWidth(uint32_t /*width*/) override
{
return GHOST_kFailure;
}
GHOST_TSuccess setClientHeight(uint32_t /*height*/) override
{
return GHOST_kFailure;
}
GHOST_TSuccess setClientSize(uint32_t /*width*/, uint32_t /*height*/) override
{
return GHOST_kFailure;
}
void screenToClient(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const override
{
outX = inX;
outY = inY;
}
void clientToScreen(int32_t inX, int32_t inY, int32_t &outX, int32_t &outY) const override
{
outX = inX;
outY = inY;
}
GHOST_TSuccess swapBuffers() override
{
return GHOST_kFailure;
}
GHOST_TSuccess activateDrawingContext() override
{
return GHOST_kFailure;
}
~GHOST_WindowNULL() override = default;
GHOST_TSuccess setWindowCursorVisibility(bool /*visible*/) override
{
return GHOST_kSuccess;
}
GHOST_TSuccess setState(GHOST_TWindowState /*state*/) override
{
return GHOST_kSuccess;
}
GHOST_TWindowState getState() const override
{
return GHOST_kWindowStateNormal;
}
GHOST_TSuccess invalidate() override
{
return GHOST_kSuccess;
}
GHOST_TSuccess setOrder(GHOST_TWindowOrder /*order*/) override
{
return GHOST_kSuccess;
}
private:
/**
* \param type: The type of rendering context create.
* \return Indication of success.
*/
GHOST_Context *newDrawingContext(GHOST_TDrawingContextType /*type*/) override
{
return nullptr;
}
};