Now, you can assign Action Channels to named (folder-like) groups, which help to organise the channels (important for more complex rigs). These are collapsible, can be "protected", and show a "summary" of the keyframes in the channels the Group contains. They are drawn as bright-green (active) or a darker shade of green (not active) channels. * Each Action has its own set of Groups. * An Action-Channel can only occur in one Group at a time. It can also not occur in any group. * Action-Channels can be moved between Groups * Groups + grouped-channels always occur BEFORE un-grouped channels Important Hotkeys: * Shift-G : Adds the selected Action-Channels to the Active Group. This will create a new group if need be * Ctrl-Shift-G : Always adds a new group, and adds the selected Action-Channels to it * Alt-G : Removes selected Action-Channels from their groups * Ctrl-Shift-Alt-G : (Note: this will be removed soon) This is a simple debugging-hotkey I added, which just prints a list of the groups, channels, and their addresses... * NKey / Ctrl-LMB: While hovering over the name of a group, this shows a popup like for other channels, which allows the editing of the channel's name, etc. Assorted Notes: * Some tools may not work yet with this (Ctrl Numpad+/- for example) * Fixed some bugs in various places in Action Editor code * Added theme colours for group channels * The nomenclature of these tools may change in future when a better alternative is found * The ability to auto-assign action-channels to groups when they are keyframed will be coming up shortly
92 lines
2.9 KiB
C
92 lines
2.9 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifndef BDR_DRAWACTION_H
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#define BDR_DRAWACTION_H
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struct BezTriple;
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struct Ipo;
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struct IpoCurve;
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struct gla2DDrawInfo;
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struct bAction;
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struct bActionGroup;
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struct Object;
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struct ListBase;
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/* ****************************** Base Structs ****************************** */
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/* Keyframe Column Struct */
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typedef struct ActKeyColumn {
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struct ActKeyColumn *next, *prev;
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short sel, handle_type;
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float cfra;
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/* only while drawing - used to determine if long-keyframe needs to be drawn */
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short modified;
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short totcurve;
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} ActKeyColumn;
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/* 'Long Keyframe' Struct */
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typedef struct ActKeyBlock {
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struct ActKeyBlock *next, *prev;
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short sel, handle_type;
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float val;
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float start, end;
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/* only while drawing - used to determine if block needs to be drawn */
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short modified;
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short totcurve;
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} ActKeyBlock;
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/* ******************************* Methods ****************************** */
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/* Action Generics */
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void draw_cfra_action(void);
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/* Channel Drawing */
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void draw_icu_channel(struct gla2DDrawInfo *di, struct IpoCurve *icu, float ypos);
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void draw_ipo_channel(struct gla2DDrawInfo *di, struct Ipo *ipo, float ypos);
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void draw_agroup_channel(struct gla2DDrawInfo *di, struct bActionGroup *agrp, float ypos);
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void draw_action_channel(struct gla2DDrawInfo *di, struct bAction *act, float ypos);
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void draw_object_channel(struct gla2DDrawInfo *di, struct Object *ob, float ypos);
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/* Keydata Generation */
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void icu_to_keylist(struct IpoCurve *icu, ListBase *keys, ListBase *blocks);
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void ipo_to_keylist(struct Ipo *ipo, ListBase *keys, ListBase *blocks);
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void agroup_to_keylist(struct bActionGroup *agrp, ListBase *keys, ListBase *blocks);
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void action_to_keylist(struct bAction *act, ListBase *keys, ListBase *blocks);
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void ob_to_keylist(struct Object *ob, ListBase *keys, ListBase *blocks);
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#endif /* BDR_DRAWACTION_H */
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