Also see #103343. Pull Request: https://projects.blender.org/blender/blender/pulls/110352
38 lines
752 B
C
38 lines
752 B
C
/* SPDX-FileCopyrightText: 2023 Blender Foundation
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bpygpu
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*/
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#pragma once
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#include "BLI_compiler_attrs.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define USE_GPU_PY_REFERENCES
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extern PyTypeObject BPyGPUBatch_Type;
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#define BPyGPUBatch_Check(v) (Py_TYPE(v) == &BPyGPUBatch_Type)
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typedef struct BPyGPUBatch {
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PyObject_VAR_HEAD
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/* The batch is owned, we may support thin wrapped batches later. */
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struct GPUBatch *batch;
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#ifdef USE_GPU_PY_REFERENCES
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/* Just to keep a user to prevent freeing buf's we're using */
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PyObject *references;
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#endif
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} BPyGPUBatch;
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PyObject *BPyGPUBatch_CreatePyObject(struct GPUBatch *batch) ATTR_NONNULL(1);
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#ifdef __cplusplus
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}
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#endif
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